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Berendaracarl
Full Character
Stat Block
--- Berendaracarl --- Runes: Beast Movement Earth Type: Player Character Homeland: Lunar Tarsh Occupation: Light Infantry Rune Lord of Cult: Telmor Standard of Living: Free Income: 60 L Ransom: 500 L Description: Berendaracarl is Fidgety and Senile. He is a Epic adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 18 (90%) Size: 15 (75%) Dexterity: 13 (65%) Intelligence: 14 (70%) Power: 15 (75%) Charisma: 13 (65%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 19 Healing Rate: 3 Magic Points: 15 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaker Temple) 60% Reputation 21% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Pack Leader) 60% **Cults: Telmor - Rune Lord - Rune Points: 8 Elemental Runes: Air 60% Moon 80% Earth 90% Power Runes: Beast 95% Movement 95% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 85% Dodge 41% Drive (Chariot) 10% Jump 44% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 15% Orate 15% Sing 25% Speak (Heortling) 0% Speak (New Pelorian) 55% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 55% Cult Lore (Orlanth) 0% Cult Lore (Telmor ) 20% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 65% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 45% Library Use 45% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 40% Treat Disease 10% Treat Poison 45% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 100% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Telmor ) 25% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 65% Scan 65% Search 40% Track 85% **Stealth (+5%)** Hide 25% Move Quietly 25% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 65% 1H Spear 15% 2H Axe 55% 2H Hammer 15% 2H Mace 20% 2H Spear 40% Battle Axe 20% Broadsword 20% Dagger 45% Fist 60% Grapple 60% Greatsword 15% Kick 25% Kopis 30% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 60% Dagger, Throwing 15% Elf Bow 15% Javelin 55% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 65% Medium Shield 85% Small Shield 25% Spirit Magic: Detect Spirit (1pts) Repair (4pts) Glamour (2pts) Mobility (1pts) Fireblade (4pts) Dispel Magic (1pts) Rune Spells: Wolf's Head (1pts) Wolfrunning (2pts) Transform Self (2pts) Wolfhide (3pts) Melee Attacks: Long Spear 40% 1D10+1+1D4 SR 3 10/10 HP Large Shield 65% 1D6+1D4 SR 6 16/16 HP Ranged Attacks: Thrown Javelin 55% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 7/7 HP (16-18) - L Arm Armor: 7 6/6 HP (13-15) - R Arm Armor: 7 6/6 HP (12) - Chest Armor: 7 8/8 HP (9-11) - Abdomen Armor: 7 7/7 HP (5-8) - L Leg Armor: 7 7/7 HP (1-4) - R Leg Armor: 7 7/7 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Berendaracarl ** Runes: Beast Movement Earth Homeland: Lunar Tarsh, Occupation: Light Infantry, Rune Lord of Cult: Telmor STR: 11, CON: 18, SIZ: 15, DEX: 13, INT: 14, POW: 15, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 19, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 Passions: Reputation 21%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Pack Leader) 60%, Loyalty (Shaker Temple) 60%, Cults: Telmor - Rune Lord - Rune Points: 8 Runes: Air 60%, Moon 80%, Earth 90%, Movement 95%, Beast 95%, Skills: Spirit Combat 100%, Medium Shield 85%, Track 85%, Climb 85%, Large Shield 65%, 1H Mace 65%, Listen 65%, Farm 65%, Scan 65%, Crossbows 60%, Grapple 60%, Fist 60%, 2H Axe 55%, Celestial Lore 55% Spirit Magic: Dispel Magic (1pts), Detect Spirit (1pts), Repair (4pts), Glamour (2pts), Mobility (1pts), Fireblade (4pts) Rune Spells: Wolfhide (3pts), Wolf's Head (1pts), Wolfrunning (2pts), Transform Self (2pts) Attacks: Long Spear 40% 1D10+1+1D4 SR 3 10/10 HP Large Shield 65% 1D6+1D4 SR 6 16/16 HP Thrown Javelin 55% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 7/7 HP (16-18) - L Arm Armor: 7 6/6 HP (13-15) - R Arm Armor: 7 6/6 HP (12) - Chest Armor: 7 8/8 HP (9-11) - Abdomen Armor: 7 7/7 HP (5-8) - L Leg Armor: 7 7/7 HP (1-4) - R Leg Armor: 7 7/7 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,