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Haraktsdottir
Full Character
Stat Block
--- Haraktsdottir --- Runes: Beast Illusion Earth Type: Player Character Homeland: Lunar Tarsh Occupation: Light Infantry Rune Lord of Cult: Telmor Standard of Living: Free Income: 60 L Ransom: 500 L Description: Haraktsdottir is Creative and Afraid. She is a Epic adventurer. (She/Her) Stats: Strength: 14 (70%) Constitution: 15 (75%) Size: 14 (70%) Dexterity: 16 (80%) Intelligence: 14 (70%) Power: 14 (70%) Charisma: 16 (80%) Derived Stats: Hit Points: 16 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Loyalty (Leader) 60% Loyalty (Pack Leader) 60% Loyalty (Shaker Temple) 60% Reputation 22% Love (Family) 60% Loyalty (Clan) 60% **Cults: Telmor - Rune Lord - Rune Points: 8 Elemental Runes: Air 60% Moon 10% Earth 90% Power Runes: Illusion 95% Beast 95% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 85% Dodge 37% Drive (Chariot) 10% Jump 93% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 15% Orate 15% Sing 25% Speak (Heortling) 0% Speak (New Pelorian) 55% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 85% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Telmor ) 20% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 40% Farm 40% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 30% Shiphandling 0% Survival 40% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 120% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Telmor ) 50% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 40% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 50% Listen 65% Scan 65% Search 40% Track 25% **Stealth (+5%)** Hide 25% Move Quietly 25% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 40% Battle Axe 20% Broadsword 20% Dagger 45% Fist 35% Grapple 45% Greatsword 15% Kick 25% Kopis 95% Lance 15% Pike 25% Quarterstaff 50% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 90% Crossbows 45% Dagger, Throwing 55% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 40% Medium Shield 100% Small Shield 25% Spirit Magic: Fanaticism (1pts) Detect Life (1pts) Detect (Substance) (1pts) Repair (12pts) Fireblade (4pts) Rune Spells: Wolfhide (3pts) Wolf's Head (1pts) Wolfrunning (2pts) Transform Self (2pts) Melee Attacks: Kopis 95% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 100% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Composite Bow 90% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (16-18) - L Arm Armor: 7 5/5 HP (13-15) - R Arm Armor: 7 5/5 HP (12) - Chest Armor: 7 7/7 HP (9-11) - Abdomen Armor: 7 6/6 HP (5-8) - L Leg Armor: 7 6/6 HP (1-4) - R Leg Armor: 7 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Haraktsdottir ** Runes: Beast Illusion Earth Homeland: Lunar Tarsh, Occupation: Light Infantry, Rune Lord of Cult: Telmor STR: 14, CON: 15, SIZ: 14, DEX: 16, INT: 14, POW: 14, CHA: 16, Derived Stats: Magic Points: 14, Damage Bonus: +1D4, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 22%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Leader) 60%, Loyalty (Pack Leader) 60%, Loyalty (Shaker Temple) 60%, Cults: Telmor - Rune Lord - Rune Points: 8 Runes: Air 60%, Moon 10%, Earth 90%, Illusion 95%, Beast 95%, Skills: Spirit Combat 120%, Medium Shield 100%, Kopis 95%, Jump 93%, Composite Bow 90%, Climb 85%, Battle 85%, Listen 65%, Scan 65%, Speak (New Pelorian) 55%, Dagger, Throwing 55%, Worship (Telmor ) 50%, Quarterstaff 50%, Insight (Species) 50% Spirit Magic: Repair (12pts), Fireblade (4pts), Fanaticism (1pts), Detect Life (1pts), Detect (Substance) (1pts) Rune Spells: Transform Self (2pts), Wolfhide (3pts), Wolf's Head (1pts), Wolfrunning (2pts) Attacks: Medium Shield 100% 1D4+1D4 SR 6 12/12 HP Kopis 95% 1D8+1+1D4 SR 5 12/12 HP Composite Bow 90% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (16-18) - L Arm Armor: 7 5/5 HP (13-15) - R Arm Armor: 7 5/5 HP (12) - Chest Armor: 7 7/7 HP (9-11) - Abdomen Armor: 7 6/6 HP (5-8) - L Leg Armor: 7 6/6 HP (1-4) - R Leg Armor: 7 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,