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Harsdottir
Full Character
Stat Block
--- Harsdottir --- Runes: Beast Movement Air Type: Player Character Homeland: Lunar Tarsh Occupation: Light Infantry Rune Lord of Cult: Telmor Standard of Living: Free Income: 60 L Ransom: 500 L Description: Harsdottir is Reserved and Predictable. She is a Epic adventurer. (She/Her) Stats: Strength: 17 (85%) Constitution: 14 (70%) Size: 14 (70%) Dexterity: 12 (60%) Intelligence: 13 (65%) Power: 17 (85%) Charisma: 12 (60%) Derived Stats: Magic Points: 17 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 25% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Shaker Temple) 60% **Cults: Telmor - Rune Lord - Rune Points: 8 Elemental Runes: Darkness 60% Air 90% Moon 10% Power Runes: Beast 95% Movement 95% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 75% Dodge 34% Drive (Chariot) 15% Jump 46% Ride (Horse) 15% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 15% Orate 15% Sing 25% Speak (Heortling) 0% Speak (New Pelorian) 55% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 90% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Telmor ) 25% Customs (Heortling) 0% Customs (Lunar Provincial) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 70% First Aid 35% Game 65% Herd 55% Homeland Lore (Local) 50% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 45% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 35% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 105% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Telmor ) 55% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 70% Scan 70% Search 45% Track 90% **Stealth (-5%)** Hide 15% Move Quietly 15% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 110% Battle Axe 25% Broadsword 25% Dagger 65% Fist 50% Grapple 65% Greatsword 20% Kick 30% Kopis 100% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 65% Dagger, Throwing 20% Elf Bow 20% Javelin 45% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 110% Medium Shield 50% Small Shield 30% Spirit Magic: Befuddle (2pts) Fanaticism (1pts) Glue (7pts) Vigor (2pts) Rune Spells: Wolfhide (3pts) Wolf's Head (1pts) Wolfrunning (2pts) Transform Self (2pts) Melee Attacks: Long Spear 110% 1D10+1+1D4 SR 5 10/10 HP Large Shield 110% 1D6+1D4 SR 8 16/16 HP Ranged Attacks: Light Crossbow 65% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (16-18) - L Arm Armor: 7 5/5 HP (13-15) - R Arm Armor: 7 5/5 HP (12) - Chest Armor: 7 7/7 HP (9-11) - Abdomen Armor: 7 6/6 HP (5-8) - L Leg Armor: 7 6/6 HP (1-4) - R Leg Armor: 7 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Harsdottir ** Runes: Beast Movement Air Homeland: Lunar Tarsh, Occupation: Light Infantry, Rune Lord of Cult: Telmor STR: 17, CON: 14, SIZ: 14, DEX: 12, INT: 13, POW: 17, CHA: 12, Derived Stats: Hit Points: 16, Magic Points: 17, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Honor 60%, Reputation 25%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Shaker Temple) 60%, Cults: Telmor - Rune Lord - Rune Points: 8 Runes: Moon 10%, Darkness 60%, Air 90%, Beast 95%, Movement 95%, Skills: Large Shield 110%, 2H Spear 110%, Spirit Combat 105%, Kopis 100%, Battle 90%, Track 90%, Climb 75%, Listen 70%, Farm 70%, Scan 70%, Dagger 65%, Crossbows 65%, Grapple 65%, Game 65% Spirit Magic: Vigor (2pts), Befuddle (2pts), Fanaticism (1pts), Glue (7pts) Rune Spells: Wolf's Head (1pts), Wolfrunning (2pts), Transform Self (2pts), Wolfhide (3pts) Attacks: Long Spear 110% 1D10+1+1D4 SR 5 10/10 HP Large Shield 110% 1D6+1D4 SR 8 16/16 HP Light Crossbow 65% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (16-18) - L Arm Armor: 7 5/5 HP (13-15) - R Arm Armor: 7 5/5 HP (12) - Chest Armor: 7 7/7 HP (9-11) - Abdomen Armor: 7 6/6 HP (5-8) - L Leg Armor: 7 6/6 HP (1-4) - R Leg Armor: 7 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,