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GruneFell
Full Character
Stat Block
--- GruneFell --- Runes: Air Fertility Harmony Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Orlanth Adventurous Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Stats: Strength: 18 (90%) Constitution: 16 (80%) Size: 14 (70%) Dexterity: 12 (60%) Intelligence: 15 (75%) Power: 13 (65%) Charisma: 10 (50%) Derived Stats: Damage Bonus: +1D4 Hit Points: 17 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 90% Loyalty (Clan) 70% Loyalty (Tribe) 70% Devotion (Orlanth) 70% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Air 100% Earth 50% Water 10% Fire/Sky 20% Power Runes: Death 25% Truth 50% Harmony 75% Man 50% Stasis 50% Beast 50% Disorder 25% Illusion 50% Movement 50% Fertility 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 29% Drive (Chariot) 10% Jump 41% Ride (Horse) 10% Ride (Animal) 15% Swim 30% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 25% Sing 30% Speak (Heortling) 0% Speak (Heortling) 50% Speak (Stormspeech) 20% Speak (Tradetalk) 45% **Knowledge (+5%)** Alchemy 0% Animal Lore 50% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 35% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 50% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 40% Plant Lore 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 45% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 50% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 40% **Manipulation (+10%)** Conceal 25% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 50% Search 30% Track 65% **Stealth (+0%)** Hide 55% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 45% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 75% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 45% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 25% Rune Spells: Shield (1pts) Mist Cloud (1pts) Wind Words (1pts) Earth Shield (3pts) Melee Attacks: Broadsword 45% 1D8+1+1D4 SR 7 12/12 HP Medium Shield 40% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Composite Bow 75% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L Cultural Weapons Hunting animal Snares Furs worth 120 L
** GruneFell ** Runes: Air Fertility Harmony Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Orlanth Adventurous STR: 18, CON: 16, SIZ: 14, DEX: 12, INT: 15, POW: 13, CHA: 10, Derived Stats: Damage Bonus: +1D4, Hit Points: 17, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Reputation 5%, Love (Family) 90%, Loyalty (Clan) 70%, Loyalty (Tribe) 70%, Devotion (Orlanth) 70%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Air 100%, Earth 50%, Water 10%, Fire/Sky 20%, Stasis 50%, Man 50%, Beast 50%, Disorder 25%, Illusion 50%, Movement 50%, Fertility 75%, Truth 50%, Harmony 75%, Death 25%, Skills: Composite Bow 75%, Track 65%, Hide 55%, Meditate 50%, Animal Lore 50%, Speak (Heortling) 50%, Listen 50%, First Aid 50%, Scan 50%, Climb 45%, Broadsword 45%, Speak (Tradetalk) 45%, Survival 45%, Self Bow 45% Rune Spells: Wind Words (1pts), Earth Shield (3pts), Shield (1pts), Mist Cloud (1pts) Attacks: Broadsword 45% 1D8+1+1D4 SR 7 12/12 HP Medium Shield 40% 1D4+1D4 SR 8 12/12 HP Composite Bow 75% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L, Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,