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Hardarganvar
Full Character
Stat Block
--- Hardarganvar --- Runes: Harmony Fertility Water Type: Player Character Homeland: Sartar Occupation: Assistant Shaman Initiate of Cult: Eiritha Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Hardarganvar is Hard Working and Awful. They is a Heroic adventurer. (They/Them) Stats: Strength: 9 (45%) Constitution: 11 (55%) Size: 13 (65%) Dexterity: 13 (65%) Intelligence: 18 (90%) Power: 10 (50%) Charisma: 13 (65%) Derived Stats: Hit Points: 12 Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 70% Loyalty (Shaman) 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% **Cults: Eiritha - Initiate - Rune Points: 3 Elemental Runes: Air 10% Earth 60% Water 80% Darkness 40% Power Runes: Fertility 85% Harmony 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 31% Drive (Chariot) 10% Jump 54% Ride (Horse) 10% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 75% Speak (Heortling) 60% Speak (Spiritspeech) 30% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Eiritha) 85% Cult Lore (Orlanth) 0% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 35% Game 50% Herd 40% Homeland Lore (Local) 50% Library Use 0% Lore (Animal) 25% Lore (Local) 0% Lore (Plant) 30% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 10% Spirit Lore 20% Spirit Travel 20% Understand Herd Beast 20% Worship (Eiritha) 20% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 35% Search 35% Track 15% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 50% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 60% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 50% Medium Shield 45% Small Shield 30% Spirit Magic: Heal (4pts) Spirit Screen (1pts) Rune Spells: Dismiss Earth Elemental (1pts) Bless Animals (1pts) Summon Earth Elemental (1pts) Melee Attacks: Dagger 40% 1D4+2 SR 8 6/6 HP Medium Shield 45% 1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Hardarganvar ** Runes: Harmony Fertility Water Homeland: Sartar, Occupation: Assistant Shaman, Initiate of Cult: Eiritha STR: 9, CON: 11, SIZ: 13, DEX: 13, INT: 18, POW: 10, CHA: 13, Derived Stats: Magic Points: 10, Damage Bonus: 0, Hit Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Loyalty (Shaman) 60%, Cults: Eiritha - Initiate - Rune Points: 3 Runes: Air 10%, Earth 60%, Water 80%, Darkness 40%, Harmony 85%, Fertility 85%, Skills: Cult Lore (Eiritha) 85%, Sing 75%, Spirit Combat 65%, Javelin 60%, Speak (Heortling) 60%, Climb 55%, Jump 54%, Homeland Lore (Local) 50%, Game 50%, Broadsword 50%, Large Shield 50%, Medium Shield 45%, Fist 40%, Crossbows 40% Spirit Magic: Heal (4pts), Spirit Screen (1pts) Rune Spells: Bless Animals (1pts), Summon Earth Elemental (1pts), Dismiss Earth Elemental (1pts) Attacks: Medium Shield 45% 1D4 SR 7 12/12 HP Dagger 40% 1D4+2 SR 8 6/6 HP Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,