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Jarmayak
Full Character
Stat Block
--- Jarmayak --- Runes: Earth Type: Player Character Homeland: (Fonrit) Slave-Soldier Caste Occupation: Heavy Infantry Initiate of Cult: (Fonrit) Evukindu Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 23 (115%) Constitution: 20 (100%) Size: 23 (115%) Dexterity: 10 (50%) Intelligence: 13 (65%) Power: 13 (65%) Charisma: 9 (45%) Derived Stats: Damage Bonus: +2D6 Hit Points: 23 Healing Rate: 0 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 0 Movement: Ground: 8 Passions & Reputations: Loyalty (City-State) 60% Hate (Pujaleg Empire) 60% Honor 60% Reputation 10% Devotion (Evukindu) 60% Loyalty (Massarins) 60% **Cults: (Fonrit) Evukindu - Initiate - Rune Points: 3 Elemental Runes: Earth 80% Darkness 40% Fire/Sky 20% Power Runes: Stasis 50% Fertility 5% Man 50% Beast 50% Truth 50% Harmony 50% Death 25% Disorder 50% Illusion 50% Movement 50% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 30% Drive (Chariot) 5% Jump 30% Ride (Horse) 10% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 35% Intrigue 5% Orate 10% Sing 30% Speak (Heortling) 0% Speak (Fonrit) 50% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 70% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore ((Fonrit) Evukindu) 20% Customs (Heortling) 0% Customs (Fonrit) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship ((Fonrit) Evukindu) 40% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 50% Search 30% Track 10% **Stealth (-10%)** Hide 0% Move Quietly 25% **Melee (+15%)** 1H Axe 105% 1H Hammer 25% 1H Mace 40% 1H Spear 35% 2H Axe 125% 2H Hammer 20% 2H Mace 35% 2H Spear 30% Battle Axe 25% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 40% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 95% Small Shield 30% Spirit Magic: Heal (1pts) Strength (0pts) Bladesharp (2pts) Rune Spells: Slash (1pts) Shield (1pts) Axe Trance (1pts) Melee Attacks: Medium Shield 95% 1D4+2D6 SR 6 12/12 HP Great Axe 125% 2D6+2+2D6 SR 5 10/10 HP Ranged Attacks: Thrown Javelin 40% 1D10+2D3 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 8/8 HP (16-18) - L Arm Armor: 5 7/7 HP (13-15) - R Arm Armor: 5 7/7 HP (12) - Chest Armor: 5 9/9 HP (9-11) - Abdomen Armor: 5 8/8 HP (5-8) - L Leg Armor: 5 8/8 HP (1-4) - R Leg Armor: 5 8/8 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Jarmayak ** Runes: Earth Homeland: (Fonrit) Slave-Soldier Caste, Occupation: Heavy Infantry, Initiate of Cult: (Fonrit) Evukindu STR: 23, CON: 20, SIZ: 23, DEX: 10, INT: 13, POW: 13, CHA: 9, Derived Stats: Damage Bonus: +2D6, Hit Points: 23, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 Passions: Honor 60%, Reputation 10%, Devotion (Evukindu) 60%, Loyalty (Massarins) 60%, Loyalty (City-State) 60%, Hate (Pujaleg Empire) 60%, Cults: (Fonrit) Evukindu - Initiate - Rune Points: 3 Runes: Earth 80%, Darkness 40%, Fire/Sky 20%, Fertility 5%, Stasis 50%, Beast 50%, Truth 50%, Harmony 50%, Man 50%, Disorder 50%, Death 25%, Illusion 50%, Movement 50%, Skills: 2H Axe 125%, 1H Axe 105%, Medium Shield 95%, Battle 70%, Scan 50%, Spirit Combat 50%, Speak (Fonrit) 50%, Fist 40%, Crossbows 40%, Grapple 40%, Javelin 40%, Dagger 40%, 1H Mace 40%, Worship ((Fonrit) Evukindu) 40% Spirit Magic: Heal (1pts), Strength (0pts), Bladesharp (2pts) Rune Spells: Slash (1pts), Shield (1pts), Axe Trance (1pts) Attacks: Medium Shield 95% 1D4+2D6 SR 6 12/12 HP Great Axe 125% 2D6+2+2D6 SR 5 10/10 HP Thrown Javelin 40% 1D10+2D3 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 8/8 HP (16-18) - L Arm Armor: 5 7/7 HP (13-15) - R Arm Armor: 5 7/7 HP (12) - Chest Armor: 5 9/9 HP (9-11) - Abdomen Armor: 5 8/8 HP (5-8) - L Leg Armor: 5 8/8 HP (1-4) - R Leg Armor: 5 8/8 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,