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Brandram
Full Character
Stat Block
--- Brandram --- Runes: Air Truth Death Type: Player Character Homeland: Durulz (Ducks) Occupation: Heavy Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 15 (75%) Constitution: 14 (70%) Size: 7 (35%) Dexterity: 20 (100%) Intelligence: 18 (90%) Power: 14 (70%) Charisma: 10 (50%) Derived Stats: Damage Bonus: 0 Hit Points: 13 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6 DEX Strike Rank: 0 SIZ Strike Rank: 2 Movement: Ground: 5 Water: 8 Passions & Reputations: Honor 70% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 45% Air 75% Water 60% Power Runes: Truth 75% Death 75% Condition Runes: Skills: **Agility (+10%)** Boat 40% Climb 60% Dodge 75% Drive (Chariot) 15% Jump 70% Ride (Horse) 0% Swim 90% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 30% Intimidate 35% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 50% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Humakt) 25% Customs (Heortling) 0% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 35% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 40% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Humakt) 40% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 55% Scan 70% Search 45% Track 15% **Stealth (+25%)** Hide 60% Move Quietly 60% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 50% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 40% Broadsword 90% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 60% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 45% Medium Shield 85% Small Shield 35% Spirit Magic: Heal (2pts) Bladesharp (4pts) Disruption (0pts) Protection (2pts) Rune Spells: Shield (1pts) True Weapon (1pts) Turn Undead (1pts) Melee Attacks: Dagger 45% 1D4+2 SR 6 6/6 HP Broadsword 90% 1D8+1 SR 4 12/12 HP 1H Battle Axe 40% 1D8+2 SR 5 8/8 HP Medium Shield 85% 1D4 SR 5 12/12 HP 1H Short Spear 50% 1D6+1 SR 4 10/10 HP Ranged Attacks: Sling 60% 1D8 SR 0 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Brandram ** Runes: Air Truth Death Homeland: Durulz (Ducks), Occupation: Heavy Infantry, Initiate of Cult: Humakt STR: 15, CON: 14, SIZ: 7, DEX: 20, INT: 18, POW: 14, CHA: 10, Derived Stats: Magic Points: 14, Damage Bonus: 0, Hit Points: 13, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Honor 70%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Water 60%, Fire/Sky 45%, Air 75%, Truth 75%, Death 75%, Skills: Broadsword 90%, Swim 90%, Medium Shield 85%, Dodge 75%, Scan 70%, Jump 70%, Sling 60%, Hide 60%, Climb 60%, Move Quietly 60%, Speak (Heortling) 55%, Listen 55%, Battle 50%, 1H Spear 50% Spirit Magic: Heal (2pts), Bladesharp (4pts), Disruption (0pts), Protection (2pts) Rune Spells: Shield (1pts), True Weapon (1pts), Turn Undead (1pts) Attacks: Dagger 45% 1D4+2 SR 6 6/6 HP Broadsword 90% 1D8+1 SR 4 12/12 HP 1H Battle Axe 40% 1D8+2 SR 5 8/8 HP Medium Shield 85% 1D4 SR 5 12/12 HP 1H Short Spear 50% 1D6+1 SR 4 10/10 HP Sling 60% 1D8 SR 0 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,