The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Tostaval the Grey
Full Character
Stat Block
--- Tostaval the Grey --- Runes: Air Movement Disorder Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Orlanth Thunderous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Tostaval the Grey is Interested and Irritable. He is a Heroic adventurer. (He/Him) Stats: Strength: 16 (80%) Constitution: 8 (40%) Size: 14 (70%) Dexterity: 11 (55%) Intelligence: 19 (95%) Power: 10 (50%) Charisma: 9 (45%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 9 Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (Unit) 60% Loyalty (Tribe) 60% Reputation 19% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% **Cults: Orlanth Thunderous - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 40% Air 90% Power Runes: Movement 85% Disorder 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 10% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 50% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 45% Sing 45% Speak (Heortling) 0% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 75% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 25% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 35% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 15% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 80% Broadsword 50% Dagger 60% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 55% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 90% Small Shield 25% Spirit Magic: Disruption (1pts) Detect Enemies (1pts) Heal (1pts) Strength (2pts) Bladesharp (5pts) Rune Spells: Wind Warp (1pts) Summons of Evil (3pts) Summon Elemental (1pts) Melee Attacks: 1H Battle Axe 80% 1D8+2+1D4 SR 8 8/8 HP Medium Shield 90% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Thrown Javelin 55% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 3/3 HP (16-18) - L Arm Armor: 7 2/2 HP (13-15) - R Arm Armor: 7 2/2 HP (12) - Chest Armor: 7 4/4 HP (9-11) - Abdomen Armor: 7 3/3 HP (5-8) - L Leg Armor: 7 3/3 HP (1-4) - R Leg Armor: 7 3/3 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Tostaval the Grey ** Runes: Air Movement Disorder Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Orlanth Thunderous STR: 16, CON: 8, SIZ: 14, DEX: 11, INT: 19, POW: 10, CHA: 9, Derived Stats: Hit Points: 9, Magic Points: 10, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 Passions: Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Reputation 19%, Cults: Orlanth Thunderous - Initiate - Rune Points: 3 Runes: Fire/Sky 40%, Air 90%, Movement 85%, Disorder 85%, Skills: Medium Shield 90%, Battle Axe 80%, Battle 75%, Dagger 60%, Javelin 55%, Broadsword 50%, Dance 50%, Listen 45%, Sing 45%, Scan 45%, Orate 45%, Homeland Lore (Local) 40%, Climb 40%, Farm 40% Spirit Magic: Heal (1pts), Strength (2pts), Bladesharp (5pts), Disruption (1pts), Detect Enemies (1pts) Rune Spells: Wind Warp (1pts), Summons of Evil (3pts), Summon Elemental (1pts) Attacks: 1H Battle Axe 80% 1D8+2+1D4 SR 8 8/8 HP Medium Shield 90% 1D4+1D4 SR 8 12/12 HP Thrown Javelin 55% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 3/3 HP (16-18) - L Arm Armor: 7 2/2 HP (13-15) - R Arm Armor: 7 2/2 HP (12) - Chest Armor: 7 4/4 HP (9-11) - Abdomen Armor: 7 3/3 HP (5-8) - L Leg Armor: 7 3/3 HP (1-4) - R Leg Armor: 7 3/3 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,