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Dartarlsson
Full Character
Stat Block
--- Dartarlsson --- Runes: Death Harmony Earth Type: Player Character Homeland: Sartar Occupation: Crafter Initiate of Cult: Babeester Gor Standard of Living: Free Income: 80 L Ransom: 500 L Description: Dartarlsson is Gruff and Focused. He is a Heroic adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 17 (85%) Size: 16 (80%) Dexterity: 11 (55%) Intelligence: 10 (50%) Power: 14 (70%) Charisma: 14 (70%) Derived Stats: Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 18 Movement: Ground: 8 Passions & Reputations: Reputation 17% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Patron) 60% Loyalty (Temple) 60% **Cults: Babeester Gor - Initiate - Rune Points: 3 Elemental Runes: Air 70% Earth 80% Darkness 40% Power Runes: Death 85% Harmony 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 65% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 10% Swim 15% **Communication (+5%)** Act 10% Art 20% Bargain 20% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 25% Speak (Earthtongue) 15% Speak (Heortling) 0% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Babeester Gor) 30% Cult Lore (Orlanth) 0% Customs (Heortling) 25% Elder Race Lore (Elves) 5% Evaluate 20% Farm 30% First Aid 10% Game 15% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 10% Manage Household 40% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Babeester Gor) 25% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 30% Devise 20% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Human) 30% Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 5% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+0%)** 1H Axe 25% 1H Hammer 10% 1H Mace 15% 1H Spear 15% 2H Axe 45% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 20% Broadsword 25% Dagger 65% Fist 25% Grapple 50% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 15% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 25% Medium Shield 30% Small Shield 15% Spirit Magic: Demoralize (2pts) Disruption (1pts) Heal (5pts) Rune Spells: Slash (1pts) Axe Trance (1pts) Summon Earth Elemental (1pts) Melee Attacks: Great Axe 45% 2D6+2+1D4 SR 6 10/10 HP Medium Shield 30% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Set of tools Crafted goods worth 100 L 20 L in coin Cultural weapon
** Dartarlsson ** Runes: Death Harmony Earth Homeland: Sartar, Occupation: Crafter, Initiate of Cult: Babeester Gor STR: 13, CON: 17, SIZ: 16, DEX: 11, INT: 10, POW: 14, CHA: 14, Derived Stats: Magic Points: 14, Damage Bonus: +1D4, Hit Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Reputation 17%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Patron) 60%, Loyalty (Temple) 60%, Cults: Babeester Gor - Initiate - Rune Points: 3 Runes: Air 70%, Earth 80%, Darkness 40%, Death 85%, Harmony 85%, Skills: Climb 65%, Dagger 65%, Spirit Combat 65%, Grapple 50%, 2H Axe 45%, Manage Household 40%, Homeland Lore (Local) 40%, Jump 33%, Intimidate 30%, Insight (Human) 30%, Farm 30%, Cult Lore (Babeester Gor) 30%, Medium Shield 30%, Craft (Arms) 30% Spirit Magic: Heal (5pts), Demoralize (2pts), Disruption (1pts) Rune Spells: Slash (1pts), Axe Trance (1pts), Summon Earth Elemental (1pts) Attacks: Great Axe 45% 2D6+2+1D4 SR 6 10/10 HP Medium Shield 30% 1D4+1D4 SR 7 12/12 HP Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Set of tools, Crafted goods worth 100 L, 20 L in coin, Cultural weapon,