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Sar rean
Full Character
Stat Block
--- Sar rean --- Runes: Death Air Beast Type: Player Character Homeland: (Fonrit) Slave-Soldier Caste Occupation: Heavy Infantry Initiate of Cult: (Fonrit) Orjethulut Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 23 (115%) Constitution: 21 (105%) Size: 20 (100%) Dexterity: 14 (70%) Intelligence: 14 (70%) Power: 12 (60%) Charisma: 16 (80%) Derived Stats: Damage Bonus: +2D6 Hit Points: 23 Healing Rate: 0 Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Reputation 10% Loyalty (City-State) 60% Hate 60% Love 60% Loyalty 60% Loyalty (Massarins) 60% Hate (Pujaleg Empire) 60% Honor 70% Devotion 60% Loyalty (Temple) 60% **Cults: (Fonrit) Orjethulut - Initiate - Rune Points: 3 Elemental Runes: Air 85% Earth 50% Fire/Sky 20% Power Runes: Man 15% Death 90% Truth 50% Illusion 50% Stasis 50% Harmony 50% Beast 85% Disorder 50% Movement 50% Fertility 20% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 38% Drive (Chariot) 15% Jump 52% Ride (Horse) 20% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 60% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% Speak (Fonrit) 55% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 95% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore ((Fonrit) Orjethulut) 30% Customs (Heortling) 0% Customs (Fonrit) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 40% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 60% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship ((Fonrit) Orjethulut) 30% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 40% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+20%)** 1H Axe 60% 1H Hammer 30% 1H Mace 45% 1H Spear 100% 2H Axe 35% 2H Hammer 25% 2H Mace 40% 2H Spear 35% Battle Axe 30% Broadsword 70% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 100% Small Shield 35% Rune Spells: Shield (1pts) True Weapon (1pts) Sword Trance (1pts) Melee Attacks: 1H Battle Axe 60% 1D8+2+2D6 SR 6 8/8 HP Medium Shield 100% 1D4+2D6 SR 6 12/12 HP 1H Short Spear 100% 1D6+1+2D6 SR 5 10/10 HP Broadsword 70% 1D8+1+2D6 SR 5 12/12 HP Ranged Attacks: Heavy Crossbow 45% 2D6+2 SR 2 10/10 HP Rng 120 Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 8/8 HP (16-18) - L Arm Armor: 5 7/7 HP (13-15) - R Arm Armor: 5 7/7 HP (12) - Chest Armor: 5 9/9 HP (9-11) - Abdomen Armor: 5 8/8 HP (5-8) - L Leg Armor: 5 8/8 HP (1-4) - R Leg Armor: 5 8/8 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Sar rean ** Runes: Death Air Beast Homeland: (Fonrit) Slave-Soldier Caste, Occupation: Heavy Infantry, Initiate of Cult: (Fonrit) Orjethulut STR: 23, CON: 21, SIZ: 20, DEX: 14, INT: 14, POW: 12, CHA: 16, Derived Stats: Damage Bonus: +2D6, Hit Points: 23, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 Passions: Devotion 60%, Loyalty (Temple) 60%, Loyalty (Massarins) 60%, Hate (Pujaleg Empire) 60%, Honor 70%, Love 60%, Loyalty 60%, Reputation 10%, Loyalty (City-State) 60%, Hate 60%, Cults: (Fonrit) Orjethulut - Initiate - Rune Points: 3 Runes: Air 85%, Earth 50%, Fire/Sky 20%, Truth 50%, Man 15%, Death 90%, Illusion 50%, Stasis 50%, Harmony 50%, Movement 50%, Fertility 20%, Beast 85%, Disorder 50%, Skills: 1H Spear 100%, Medium Shield 100%, Battle 95%, Broadsword 70%, Spirit Combat 60%, Intimidate 60%, 1H Axe 60%, Speak (Fonrit) 55%, Jump 52%, Listen 50%, Climb 50%, Grapple 45%, Fist 45%, Crossbows 45% Rune Spells: Shield (1pts), True Weapon (1pts), Sword Trance (1pts) Attacks: Broadsword 70% 1D8+1+2D6 SR 5 12/12 HP 1H Battle Axe 60% 1D8+2+2D6 SR 6 8/8 HP Medium Shield 100% 1D4+2D6 SR 6 12/12 HP 1H Short Spear 100% 1D6+1+2D6 SR 5 10/10 HP Heavy Crossbow 45% 2D6+2 SR 2 10/10 HP Rng 120 Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 8/8 HP (16-18) - L Arm Armor: 5 7/7 HP (13-15) - R Arm Armor: 5 7/7 HP (12) - Chest Armor: 5 9/9 HP (9-11) - Abdomen Armor: 5 8/8 HP (5-8) - L Leg Armor: 5 8/8 HP (1-4) - R Leg Armor: 5 8/8 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,