The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Sar rean
Full Character
Stat Block
--- Sar rean --- Runes: Death Air Beast Type: Player Character Homeland: (Fonrit) Slave-Soldier Caste Occupation: Heavy Infantry Initiate of Cult: (Fonrit) Orjethulut Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 23 (115%) Constitution: 21 (105%) Size: 20 (100%) Dexterity: 14 (70%) Intelligence: 14 (70%) Power: 12 (60%) Charisma: 16 (80%) Derived Stats: Healing Rate: 0 Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +2D6 Hit Points: 23 Movement: Ground: 8 Passions & Reputations: Honor 70% Loyalty (Massarins) 60% Hate 60% Love 60% Loyalty 60% Devotion 60% Reputation 10% Loyalty (Temple) 60% Loyalty (City-State) 60% Hate (Pujaleg Empire) 60% **Cults: (Fonrit) Orjethulut - Initiate - Rune Points: 3 Elemental Runes: Earth 50% Fire/Sky 20% Air 85% Power Runes: Disorder 50% Death 90% Stasis 50% Movement 50% Man 15% Beast 85% Truth 50% Harmony 50% Illusion 50% Fertility 20% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 38% Drive (Chariot) 15% Jump 52% Ride (Horse) 20% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 60% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% Speak (Fonrit) 55% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 95% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore ((Fonrit) Orjethulut) 30% Customs (Heortling) 0% Customs (Fonrit) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 40% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 60% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship ((Fonrit) Orjethulut) 30% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 40% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+20%)** 1H Axe 60% 1H Hammer 30% 1H Mace 45% 1H Spear 100% 2H Axe 35% 2H Hammer 25% 2H Mace 40% 2H Spear 35% Battle Axe 30% Broadsword 70% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 100% Small Shield 35% Rune Spells: Shield (1pts) True Weapon (1pts) Sword Trance (1pts) Melee Attacks: Broadsword 70% 1D8+1+2D6 SR 5 12/12 HP 1H Battle Axe 60% 1D8+2+2D6 SR 6 8/8 HP Medium Shield 100% 1D4+2D6 SR 6 12/12 HP 1H Short Spear 100% 1D6+1+2D6 SR 5 10/10 HP Ranged Attacks: Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Heavy Crossbow 45% 2D6+2 SR 2 10/10 HP Rng 120 Hit Locations: (19-20) - Head Armor: 5 8/8 HP (16-18) - L Arm Armor: 5 7/7 HP (13-15) - R Arm Armor: 5 7/7 HP (12) - Chest Armor: 5 9/9 HP (9-11) - Abdomen Armor: 5 8/8 HP (5-8) - L Leg Armor: 5 8/8 HP (1-4) - R Leg Armor: 5 8/8 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Sar rean ** Runes: Death Air Beast Homeland: (Fonrit) Slave-Soldier Caste, Occupation: Heavy Infantry, Initiate of Cult: (Fonrit) Orjethulut STR: 23, CON: 21, SIZ: 20, DEX: 14, INT: 14, POW: 12, CHA: 16, Derived Stats: Damage Bonus: +2D6, Hit Points: 23, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 Passions: Loyalty (Temple) 60%, Loyalty (City-State) 60%, Hate (Pujaleg Empire) 60%, Hate 60%, Love 60%, Loyalty 60%, Devotion 60%, Reputation 10%, Honor 70%, Loyalty (Massarins) 60%, Cults: (Fonrit) Orjethulut - Initiate - Rune Points: 3 Runes: Fire/Sky 20%, Air 85%, Earth 50%, Disorder 50%, Stasis 50%, Movement 50%, Death 90%, Man 15%, Beast 85%, Harmony 50%, Illusion 50%, Fertility 20%, Truth 50%, Skills: 1H Spear 100%, Medium Shield 100%, Battle 95%, Broadsword 70%, Spirit Combat 60%, Intimidate 60%, 1H Axe 60%, Speak (Fonrit) 55%, Jump 52%, Listen 50%, Climb 50%, Crossbows 45%, Fist 45%, Dagger 45% Rune Spells: Shield (1pts), True Weapon (1pts), Sword Trance (1pts) Attacks: 1H Battle Axe 60% 1D8+2+2D6 SR 6 8/8 HP Medium Shield 100% 1D4+2D6 SR 6 12/12 HP 1H Short Spear 100% 1D6+1+2D6 SR 5 10/10 HP Broadsword 70% 1D8+1+2D6 SR 5 12/12 HP Heavy Crossbow 45% 2D6+2 SR 2 10/10 HP Rng 120 Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 8/8 HP (16-18) - L Arm Armor: 5 7/7 HP (13-15) - R Arm Armor: 5 7/7 HP (12) - Chest Armor: 5 9/9 HP (9-11) - Abdomen Armor: 5 8/8 HP (5-8) - L Leg Armor: 5 8/8 HP (1-4) - R Leg Armor: 5 8/8 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,