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Andryn
Full Character
Stat Block
--- Andryn --- Runes: Truth Harmony Earth Type: Player Character Homeland: Old Tarsh Occupation: Bandit Initiate of Cult: Yelm Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Stats: Strength: 17 (85%) Constitution: 13 (65%) Size: 11 (55%) Dexterity: 17 (85%) Intelligence: 17 (85%) Power: 16 (80%) Charisma: 17 (85%) Derived Stats: Spirit Damage: 1D6+3 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 3 Magic Points: 16 Movement: Ground: 8 Ground: 8 Passions & Reputations: Honor 60% Reputation 5% Love (Family) 90% Loyalty (Clan) 70% Loyalty (Shaker Temple) 70% **Cults: Yelm - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 65% Earth 70% Water 55% Power Runes: Harmony 75% Truth 75% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 65% Dodge 49% Drive (Chariot) 20% Jump 66% Ride (Horse) 20% Ride (Horse) 65% Swim 30% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 30% Dance 30% Disguise 20% Fast Talk 20% Intimidate 40% Intrigue 20% Orate 25% Sing 45% Speak (Heortling) 0% Speak (Firespeech) 35% Speak (Tarshite) 65% Speak (Tradetalk) 35% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Yelm) 25% Customs (Heortling) 0% Customs (Tarshite) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 35% First Aid 30% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Animal) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 60% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 30% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelm) 30% **Manipulation (+25%)** Conceal 30% Craft (Arms) 35% Devise 30% Play Instrument 30% Sleight 35% **Perception (+10%)** Insight (Species) 30% Listen 60% Scan 60% Search 35% Track 35% **Stealth (+20%)** Hide 70% Move Quietly 55% **Melee (+25%)** 1H Axe 35% 1H Hammer 35% 1H Mace 40% 1H Spear 40% 2H Axe 30% 2H Hammer 30% 2H Mace 35% 2H Spear 40% Battle Axe 50% Broadsword 75% Dagger 50% Fist 50% Grapple 50% Greatsword 30% Kick 40% Kopis 35% Lance 30% Pike 40% Quarterstaff 40% Rapier 30% Shortsword 35% Whip 30% **Ranged (+25%)** Arbalest 35% Axe, Throwing 35% Composite Bow 75% Crossbows 50% Dagger, Throwing 30% Elf Bow 30% Javelin 45% Pole Lasso 30% Rock 40% Self Bow 30% Sling 30% Staff Sling 35% Throwing Dagger 35% Thrown Axe 35% **Shield (+25%)** Large Shield 50% Medium Shield 75% Small Shield 40% Spirit Magic: Heal (2pts) Light (0pts) Farsee (1pts) Mobility (0pts) Rune Spells: Sureshot (1pts) Shield (1pts) Melee Attacks: Dagger 50% 1D4+2+1D4 SR 7 6/6 HP Broadsword 75% 1D8+1+1D4 SR 5 12/12 HP 1H Battle Axe 50% 1D8+2+1D4 SR 6 8/8 HP Medium Shield 75% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Composite Bow 75% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Andryn ** Runes: Truth Harmony Earth Homeland: Old Tarsh, Occupation: Bandit, Initiate of Cult: Yelm STR: 17, CON: 13, SIZ: 11, DEX: 17, INT: 17, POW: 16, CHA: 17, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 16, Movement- Ground: 8, Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Shaker Temple) 70%, Honor 60%, Reputation 5%, Love (Family) 90%, Loyalty (Clan) 70%, Cults: Yelm - Initiate - Rune Points: 3 Runes: Fire/Sky 65%, Earth 70%, Water 55%, Truth 75%, Harmony 75%, Skills: Medium Shield 75%, Composite Bow 75%, Broadsword 75%, Hide 70%, Jump 66%, Speak (Tarshite) 65%, Climb 65%, Ride (Horse) 65%, Listen 60%, Survival 60%, Scan 60%, Move Quietly 55%, Battle Axe 50%, Crossbows 50% Spirit Magic: Heal (2pts), Light (0pts), Farsee (1pts), Mobility (0pts) Rune Spells: Sureshot (1pts), Shield (1pts) Attacks: Dagger 50% 1D4+2+1D4 SR 7 6/6 HP Broadsword 75% 1D8+1+1D4 SR 5 12/12 HP 1H Battle Axe 50% 1D8+2+1D4 SR 6 8/8 HP Medium Shield 75% 1D4+1D4 SR 6 12/12 HP Composite Bow 75% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,