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Rast
Full Character
Stat Block
--- Rast --- Runes: Darkness Truth Man Type: Player Character Homeland: Dark Trolls Occupation: Heavy Infantry Initiate of Cult: Kyger Litor Standard of Living: Free Income: 60 L Ransom: 500 L Description: Rast is Materialistic and Ambiguous. He is a Heroic adventurer. (He/Him) Stats: Strength: 22 (110%) Constitution: 12 (60%) Size: 19 (95%) Dexterity: 13 (65%) Intelligence: 17 (85%) Power: 15 (75%) Charisma: 16 (80%) Derived Stats: Healing Rate: 2 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +2D6 Hit Points: 14 Movement: Ground: 8 Passions & Reputations: Reputation 16% Hate (Chaos) 60% Love (Family) 60% Hate (Mostali) 60% Loyalty (Leader) 60% Loyalty (Matriarch) 60% **Cults: Kyger Litor - Initiate - Rune Points: 3 Elemental Runes: Moon 60% Earth 40% Darkness 90% Power Runes: Truth 85% Man 85% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 36% Drive (Chariot) 15% Jump 49% Ride (Horse) 0% Swim 25% **Communication (+10%)** Act 40% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 35% Intrigue 15% Orate 20% Sing 40% Speak (Darktongue) 75% Speak (Heortling) 0% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 60% Bureacracy 0% Celestial Lore 15% Cult Lore (Kyger Litor) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Uz) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 35% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Troll) 35% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 55% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Kyger Litor) 60% Worship (Orlanth) 0% **Manipulation (+25%)** Conceal 55% Craft (Arms) 35% Devise 30% Play Instrument 30% Sleight 35% **Perception (+10%)** Darksense Scan 35% Darksense Search 35% Insight (Species) 30% Listen 55% Scan 70% Search 35% Track 15% **Stealth (+5%)** Hide 25% Move Quietly 25% **Melee (+25%)** 1H Axe 35% 1H Hammer 35% 1H Mace 40% 1H Spear 30% 2H Axe 30% 2H Hammer 85% 2H Mace 35% 2H Spear 40% Battle Axe 35% Broadsword 35% Dagger 40% Fist 50% Grapple 50% Greatsword 30% Kick 40% Kopis 35% Lance 30% Pike 40% Quarterstaff 40% Rapier 30% Shortsword 35% Whip 30% **Ranged (+25%)** Arbalest 35% Axe, Throwing 35% Composite Bow 30% Crossbows 50% Dagger, Throwing 30% Elf Bow 30% Javelin 35% Pole Lasso 30% Rock 40% Self Bow 30% Sling 45% Staff Sling 35% Throwing Dagger 35% Thrown Axe 35% **Shield (+25%)** Large Shield 75% Medium Shield 40% Small Shield 40% Spirit Magic: Bludgeon (10pts) Rune Spells: Healing Trance (1pts) Summon Cult Spirit (1pts) Summon Darkness Elemental (1pts) Melee Attacks: Great Hammer 85% 2D6+2+2D6 SR 4 5/5 HP Large Shield 75% 1D6+2D6 SR 6 16/16 HP Ranged Attacks: Light Crossbow 50% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Rast ** Runes: Darkness Truth Man Homeland: Dark Trolls, Occupation: Heavy Infantry, Initiate of Cult: Kyger Litor STR: 22, CON: 12, SIZ: 19, DEX: 13, INT: 17, POW: 15, CHA: 16, Derived Stats: Damage Bonus: +2D6, Hit Points: 14, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Reputation 16%, Hate (Chaos) 60%, Love (Family) 60%, Hate (Mostali) 60%, Loyalty (Leader) 60%, Loyalty (Matriarch) 60%, Cults: Kyger Litor - Initiate - Rune Points: 3 Runes: Darkness 90%, Moon 60%, Earth 40%, Truth 85%, Man 85%, Skills: 2H Hammer 85%, Speak (Darktongue) 75%, Large Shield 75%, Scan 70%, Worship (Kyger Litor) 60%, Battle 60%, Conceal 55%, Listen 55%, Spirit Combat 55%, Grapple 50%, Climb 50%, Fist 50%, Crossbows 50%, Jump 49% Spirit Magic: Bludgeon (10pts) Rune Spells: Summon Darkness Elemental (1pts), Healing Trance (1pts), Summon Cult Spirit (1pts) Attacks: Great Hammer 85% 2D6+2+2D6 SR 4 5/5 HP Large Shield 75% 1D6+2D6 SR 6 16/16 HP Light Crossbow 50% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,