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Saliarg
Full Character
Stat Block
--- Saliarg --- Runes: Truth Beast Air Type: Player Character Homeland: Dark Trolls Occupation: Bandit Initiate of Cult: Yinkin Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Saliarg is Involved and Lively. He is a Heroic adventurer. (He/Him) Stats: Strength: 22 (110%) Constitution: 8 (40%) Size: 13 (65%) Dexterity: 14 (70%) Intelligence: 14 (70%) Power: 15 (75%) Charisma: 13 (65%) Derived Stats: Damage Bonus: +1D6 Hit Points: 9 Healing Rate: 2 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Hate (Mostali) 60% Loyalty (Band) 60% Loyalty (Tribe) 60% Loyalty (Matriarch) 60% Reputation 8% Love (Family) 60% **Cults: Yinkin - Initiate - Rune Points: 3 Elemental Runes: Darkness 50% Air 80% Power Runes: Beast 85% Truth 85% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 80% Dodge 43% Drive (Chariot) 20% Jump 82% Ride (Horse) 0% Swim 30% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 40% Intrigue 10% Orate 15% Sing 15% Speak (Beastspeech) 35% Speak (Darktongue) 65% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Yinkin) 20% Customs (Heortling) 0% Customs (Uz) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 15% Lore (Local) 0% Lore (Troll) 30% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 50% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yinkin) 25% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+5%)** Darksense Scan 30% Darksense Search 30% Insight (Species) 25% Listen 40% Scan 30% Search 30% Track 40% **Stealth (+5%)** Hide 80% Move Quietly 25% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 25% 2H Axe 25% 2H Hammer 50% 2H Mace 30% 2H Spear 35% Battle Axe 30% Broadsword 30% Dagger 35% Fist 45% Grapple 55% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 40% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 80% Medium Shield 35% Small Shield 35% Spirit Magic: Heal (7pts) Glamour (2pts) Coordination (1pts) Rune Spells: Claws (2pts) Charisma (1pts) Divination (1pts) Melee Attacks: Large Shield 80% 1D6+1D6 SR 7 16/16 HP Great Hammer 50% 2D6+2+1D6 SR 5 5/5 HP Ranged Attacks: Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 3/3 HP (16-18) - L Arm Armor: 5 2/2 HP (13-15) - R Arm Armor: 5 2/2 HP (12) - Chest Armor: 5 4/4 HP (9-11) - Abdomen Armor: 5 3/3 HP (5-8) - L Leg Armor: 5 3/3 HP (1-4) - R Leg Armor: 5 3/3 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Saliarg ** Runes: Truth Beast Air Homeland: Dark Trolls, Occupation: Bandit, Initiate of Cult: Yinkin STR: 22, CON: 8, SIZ: 13, DEX: 14, INT: 14, POW: 15, CHA: 13, Derived Stats: Damage Bonus: +1D6, Hit Points: 9, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 Passions: Reputation 8%, Love (Family) 60%, Hate (Mostali) 60%, Loyalty (Band) 60%, Loyalty (Tribe) 60%, Loyalty (Matriarch) 60%, Cults: Yinkin - Initiate - Rune Points: 3 Runes: Darkness 50%, Air 80%, Truth 85%, Beast 85%, Skills: Jump 82%, Climb 80%, Hide 80%, Large Shield 80%, Speak (Darktongue) 65%, Grapple 55%, Survival 50%, 2H Hammer 50%, Fist 45%, Crossbows 45%, Dodge 43%, Listen 40%, Intimidate 40%, Track 40% Spirit Magic: Heal (7pts), Glamour (2pts), Coordination (1pts) Rune Spells: Claws (2pts), Charisma (1pts), Divination (1pts) Attacks: Great Hammer 50% 2D6+2+1D6 SR 5 5/5 HP Large Shield 80% 1D6+1D6 SR 7 16/16 HP Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 3/3 HP (16-18) - L Arm Armor: 5 2/2 HP (13-15) - R Arm Armor: 5 2/2 HP (12) - Chest Armor: 5 4/4 HP (9-11) - Abdomen Armor: 5 3/3 HP (5-8) - L Leg Armor: 5 3/3 HP (1-4) - R Leg Armor: 5 3/3 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,