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Yanala Ranala
Full Character
Stat Block
--- Yanala Ranala --- Runes: Death Movement Water Type: Player Character Homeland: Durulz (Ducks) Occupation: Bandit Initiate of Cult: Engizi Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Yanala Ranala is Approachable and Ornery. She is a Heroic adventurer. (She/Her) Stats: Strength: 7 (35%) Constitution: 17 (85%) Size: 6 (30%) Dexterity: 15 (75%) Intelligence: 12 (60%) Power: 7 (35%) Charisma: 10 (50%) Derived Stats: Damage Bonus: 0 Hit Points: 16 Healing Rate: 3 Magic Points: 7 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 3 Movement: Ground: 5 Water: 8 Passions & Reputations: Loyalty (Temple) 60% Reputation 13% Love (Family) 60% Loyalty (Band) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Engizi - Initiate - Rune Points: 3 Elemental Runes: Earth 60% Water 80% Darkness 40% Air 10% Power Runes: Movement 85% Death 85% Condition Runes: Skills: **Agility (+5%)** Boat 80% Climb 45% Dodge 35% Drive (Chariot) 10% Jump 75% Ride (Horse) 0% Swim 120% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 25% Intimidate 25% Intrigue 5% Orate 10% Sing 20% Speak (Boatspeech) 15% Speak (Heortling) 0% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Engizi) 15% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 20% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Animal) 10% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 45% Treat Disease 5% Treat Poison 5% **Magic (-5%)** Meditate 35% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Engizi) 15% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 15% **Stealth (+10%)** Hide 75% Move Quietly 20% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 35% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 40% Medium Shield 35% Small Shield 20% Spirit Magic: Heal (10pts) Rune Spells: Strongnet (2pts) Breath Air/Water (1pts) Summon Water Elemental (1pts) Melee Attacks: Dagger 30% 1D4+2 SR 9 6/6 HP Large Shield 40% 1D6 SR 8 16/16 HP Ranged Attacks: Thrown Javelin 35% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Yanala Ranala ** Runes: Death Movement Water Homeland: Durulz (Ducks), Occupation: Bandit, Initiate of Cult: Engizi STR: 7, CON: 17, SIZ: 6, DEX: 15, INT: 12, POW: 7, CHA: 10, Derived Stats: Damage Bonus: 0, Hit Points: 16, Magic Points: 7, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 13%, Love (Family) 60%, Loyalty (Band) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Engizi - Initiate - Rune Points: 3 Runes: Earth 60%, Water 80%, Darkness 40%, Air 10%, Death 85%, Movement 85%, Skills: Swim 120%, Boat 80%, Jump 75%, Hide 75%, Climb 45%, Survival 45%, Large Shield 40%, Dodge 35%, Meditate 35%, Javelin 35%, Medium Shield 35%, Broadsword 30%, Homeland Lore (Local) 30%, Farm 30% Spirit Magic: Heal (10pts) Rune Spells: Summon Water Elemental (1pts), Strongnet (2pts), Breath Air/Water (1pts) Attacks: Dagger 30% 1D4+2 SR 9 6/6 HP Large Shield 40% 1D6 SR 8 16/16 HP Thrown Javelin 35% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,