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Arrenorthsdottir
Full Character
Stat Block
--- Arrenorthsdottir --- Runes: Air Beast Death Type: Player Character Homeland: Sartar Occupation: Bandit Initiate of Cult: Yinkin Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Arrenorthsdottir is Unscrupulous and Lewd. They is a Heroic adventurer. (They/Them) Stats: Strength: 16 (80%) Constitution: 14 (70%) Size: 14 (70%) Dexterity: 11 (55%) Intelligence: 14 (70%) Power: 10 (50%) Charisma: 13 (65%) Derived Stats: Hit Points: 15 Healing Rate: 3 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Reputation 15% Love (Family) 60% Loyalty (Band) 60% Loyalty (Clan) 60% Loyalty (Tribe) 70% **Cults: Yinkin - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 40% Air 90% Moon 60% Power Runes: Beast 85% Death 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 10% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 25% Speak (Beastspeech) 35% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Yinkin) 20% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Plant) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 50% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yinkin) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 40% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 85% **Stealth (+0%)** Hide 40% Move Quietly 35% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 40% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 40% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 70% Small Shield 20% Spirit Magic: Heal (1pts) Slow (1pts) Silence (1pts) Mobility (1pts) Disruption (1pts) Detect Life (1pts) Rune Spells: Claws (2pts) Charisma (1pts) Divination (1pts) Melee Attacks: Dagger 40% 1D4+2+1D4 SR 9 6/6 HP Medium Shield 70% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Arrenorthsdottir ** Runes: Air Beast Death Homeland: Sartar, Occupation: Bandit, Initiate of Cult: Yinkin STR: 16, CON: 14, SIZ: 14, DEX: 11, INT: 14, POW: 10, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Tribe) 70%, Reputation 15%, Love (Family) 60%, Loyalty (Band) 60%, Loyalty (Clan) 60%, Cults: Yinkin - Initiate - Rune Points: 3 Runes: Fire/Sky 40%, Air 90%, Moon 60%, Death 85%, Beast 85%, Skills: Track 85%, Medium Shield 70%, Speak (Heortling) 55%, Survival 50%, 2H Axe 40%, Climb 40%, Sleight 40%, Dagger 40%, Hide 40%, Homeland Lore (Local) 35%, Move Quietly 35%, Farm 35%, Spirit Combat 35%, Speak (Beastspeech) 35% Spirit Magic: Heal (1pts), Slow (1pts), Silence (1pts), Mobility (1pts), Disruption (1pts), Detect Life (1pts) Rune Spells: Claws (2pts), Charisma (1pts), Divination (1pts) Attacks: Dagger 40% 1D4+2+1D4 SR 9 6/6 HP Medium Shield 70% 1D4+1D4 SR 8 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,