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Ondurisa Raststa
Full Character
Stat Block
--- Ondurisa Raststa --- Runes: Death Harmony Earth Type: Player Character Homeland: Yellow Elf Occupation: Chariot Driver Initiate of Cult: Babeester Gor Standard of Living: Free Income: 60 L Ransom: 500 L Description: Ondurisa Raststa is Rebellious and Willing. She is a Heroic adventurer. (She/Her) Stats: Strength: 10 (50%) Constitution: 12 (60%) Size: 8 (40%) Dexterity: 16 (80%) Intelligence: 12 (60%) Power: 12 (60%) Charisma: 13 (65%) Derived Stats: Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Honor 60% Hate (Uz) 60% Reputation 17% Hate (Mostali) 60% Loyalty (Forest) 60% Devotion (Babeester Gor) 60% **Cults: Babeester Gor - Initiate - Rune Points: 3 Elemental Runes: Air 40% Earth 80% Power Runes: Death 85% Plant 10% Harmony 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 100% Dodge 37% Drive (Chariot) 10% Jump 78% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 30% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 30% Speak (Earthtongue) 15% Speak (Heortling) 0% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 30% Bureacracy 0% Celestial Lore 5% Cult Lore (Babeester Gor) 15% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 35% Game 15% Herd 5% Homeland Lore (Local) 30% Library Use 0% Lore (Elf) 25% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 75% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 60% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Babeester Gor) 35% Worship (Elf Deity) 30% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 25% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Elfsense 35% Insight (Species) 20% Listen 45% Scan 40% Search 25% Track 25% **Stealth (+10%)** Hide 35% Move Quietly 35% **Melee (+5%)** 1H Axe 50% 1H Hammer 15% 1H Mace 20% 1H Spear 45% 2H Axe 30% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 15% Dagger 20% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 35% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 80% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 20% Small Shield 30% Spirit Magic: Disruption (1pts) Detect Enemies (1pts) Bladesharp (2pts) Demoralize (2pts) Rune Spells: Slash (1pts) Shield (1pts) Earth Shield (3pts) Melee Attacks: Small Axe 50% 1D6+1 SR 7 6/6 HP Small Shield 30% 1D3 SR 6 8/8 HP Ranged Attacks: Elf Bow 80% 1D8+1 SR 1 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons Whip Linothorax (3pts) Leather greaves & vambraces (1pt) Composite helm (2pts) 1D6 Distinctive Scars Wineskin Largesse from leader worth 150 l Chariot belongs to leader or temple
** Ondurisa Raststa ** Runes: Death Harmony Earth Homeland: Yellow Elf, Occupation: Chariot Driver, Initiate of Cult: Babeester Gor STR: 10, CON: 12, SIZ: 8, DEX: 16, INT: 12, POW: 12, CHA: 13, Derived Stats: Damage Bonus: 0, Hit Points: 11, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Hate (Uz) 60%, Reputation 17%, Hate (Mostali) 60%, Loyalty (Forest) 60%, Devotion (Babeester Gor) 60%, Honor 60%, Cults: Babeester Gor - Initiate - Rune Points: 3 Runes: Air 40%, Earth 80%, Death 85%, Plant 10%, Harmony 85%, Skills: Climb 100%, Elf Bow 80%, Jump 78%, Plant Lore 75%, Spirit Combat 60%, 1H Axe 50%, Listen 45%, 1H Spear 45%, Scan 40%, Dodge 37%, Worship (Babeester Gor) 35%, Elfsense 35%, Hide 35%, First Aid 35% Spirit Magic: Detect Enemies (1pts), Bladesharp (2pts), Demoralize (2pts), Disruption (1pts) Rune Spells: Slash (1pts), Shield (1pts), Earth Shield (3pts) Attacks: Small Axe 50% 1D6+1 SR 7 6/6 HP Small Shield 30% 1D3 SR 6 8/8 HP Elf Bow 80% 1D8+1 SR 1 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons, Whip, Linothorax (3pts), Leather greaves & vambraces (1pt), Composite helm (2pts), 1D6 Distinctive Scars, Wineskin, Largesse from leader worth 150 l, Chariot belongs to leader or temple,