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Urvale
Full Character
Stat Block
--- Urvale --- Runes: Death Truth Air Type: Player Character Homeland: Durulz (Ducks) Occupation: Hunter Initiate of Cult: Storm Bull Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Urvale is Abusive and Noisy. She is a Common adventurer. (She/Her) Stats: Strength: 13 (65%) Constitution: 10 (50%) Size: 7 (35%) Dexterity: 13 (65%) Intelligence: 15 (75%) Power: 12 (60%) Charisma: 11 (55%) Derived Stats: Damage Bonus: 0 Hit Points: 9 Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 5 Water: 8 Passions & Reputations: Devotion (Storm Bull) 60% Reputation 5% Love (Family) 60% Loyalty (Clan) 70% Loyalty (Tribe) 60% **Cults: Storm Bull - Initiate - Rune Points: 1 Elemental Runes: Air 70% Earth 40% Darkness 20% Power Runes: Death 75% Truth 75% Condition Runes: Skills: **Agility (+5%)** Boat 35% Climb 55% Dodge 31% Drive (Chariot) 10% Jump 54% Ride (Horse) 0% Swim 95% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 25% Intimidate 25% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 40% Battle 15% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 35% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 20% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 10% Worship (Storm Bull) 40% **Manipulation (+10%)** Conceal 25% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 40% **Stealth (+15%)** Hide 35% Move Quietly 25% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 65% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 25% Spirit Magic: Protection (1pts) Dispel Magic (3pts) Detect Enemies (1pts) Rune Spells: Summon Air Elemental (1pts) Melee Attacks: Fist 35% 1D3 SR 8 0/0 HP Medium Shield 40% 1D4 SR 7 12/12 HP Ranged Attacks: Sling 65% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Urvale ** Runes: Death Truth Air Homeland: Durulz (Ducks), Occupation: Hunter, Initiate of Cult: Storm Bull STR: 13, CON: 10, SIZ: 7, DEX: 13, INT: 15, POW: 12, CHA: 11, Derived Stats: Damage Bonus: 0, Hit Points: 9, Magic Points: 12, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 Passions: Loyalty (Tribe) 60%, Devotion (Storm Bull) 60%, Reputation 5%, Love (Family) 60%, Loyalty (Clan) 70%, Cults: Storm Bull - Initiate - Rune Points: 1 Runes: Earth 40%, Darkness 20%, Air 70%, Death 75%, Truth 75%, Skills: Swim 95%, Sling 65%, Climb 55%, Jump 54%, Track 40%, Animal Lore 40%, Listen 40%, Worship (Storm Bull) 40%, Scan 40%, Medium Shield 40%, Boat 35%, Grapple 35%, Farm 35%, Fist 35% Spirit Magic: Dispel Magic (3pts), Detect Enemies (1pts), Protection (1pts) Rune Spells: Summon Air Elemental (1pts) Attacks: Fist 35% 1D3 SR 8 0/0 HP Medium Shield 40% 1D4 SR 7 12/12 HP Sling 65% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,