The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Salian
Full Character
Stat Block
--- Salian --- Runes: Beast Illusion Darkness Type: Player Character Homeland: Lunar Tarsh Occupation: Heavy Cavalry Initiate of Cult: Telmor Standard of Living: Free Income: 60 L Ransom: 500 L Description: Salian is Blames Others and Covetous. They is a Heroic adventurer. (They/Them) Stats: Strength: 13 (65%) Constitution: 12 (60%) Size: 19 (95%) Dexterity: 12 (60%) Intelligence: 12 (60%) Power: 17 (85%) Charisma: 6 (30%) Derived Stats: Healing Rate: 2 Magic Points: 17 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 15 Movement: Ground: 8 Passions & Reputations: Reputation 22% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Shaker Temple) 60% **Cults: Telmor - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 60% Air 40% Moon 10% Darkness 80% Power Runes: Illusion 85% Beast 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 24% Drive (Chariot) 5% Jump 36% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 10% Orate 10% Sing 30% Speak (Heortling) 0% Speak (New Pelorian) 50% Speak (Tarshite) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Telmor ) 35% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 40% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 90% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Telmor ) 30% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 50% Search 30% Track 45% **Stealth (-15%)** Hide -5% Move Quietly -5% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 25% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 15% Dagger 80% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 75% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 40% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 35% Medium Shield 30% Small Shield 20% Spirit Magic: Ironhand (7pts) Speedart (1pts) Distraction (1pts) Slow (1pts) Rune Spells: Wolfhide (3pts) Wolf's Head (1pts) Transform Self (2pts) Melee Attacks: Dagger 80% 1D4+2+1D4 SR 8 6/6 HP Large Shield 35% 1D6+1D4 SR 7 16/16 HP Ranged Attacks: Composite Bow 40% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Salian ** Runes: Beast Illusion Darkness Homeland: Lunar Tarsh, Occupation: Heavy Cavalry, Initiate of Cult: Telmor STR: 13, CON: 12, SIZ: 19, DEX: 12, INT: 12, POW: 17, CHA: 6, Derived Stats: Magic Points: 17, Damage Bonus: +1D4, Hit Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 22%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Shaker Temple) 60%, Cults: Telmor - Initiate - Rune Points: 3 Runes: Air 40%, Moon 10%, Darkness 80%, Fire/Sky 60%, Illusion 85%, Beast 85%, Skills: Spirit Combat 90%, Dagger 80%, Kopis 75%, Speak (New Pelorian) 50%, Scan 50%, Battle 45%, Track 45%, Peaceful Cut 40%, Listen 40%, Composite Bow 40%, Climb 40%, Farm 40%, Jump 36%, Homeland Lore (Local) 35% Spirit Magic: Speedart (1pts), Distraction (1pts), Slow (1pts), Ironhand (7pts) Rune Spells: Transform Self (2pts), Wolfhide (3pts), Wolf's Head (1pts) Attacks: Dagger 80% 1D4+2+1D4 SR 8 6/6 HP Large Shield 35% 1D6+1D4 SR 7 16/16 HP Composite Bow 40% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,