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Koroldenste
Full Character
Stat Block
--- Koroldenste --- Runes: Beast Truth Earth Type: Player Character Homeland: Lunar Tarsh Occupation: Light Cavalry Initiate of Cult: Telmor Standard of Living: Free Income: 60 L Ransom: 500 L Description: Koroldenste is Cultured and Comfortable. He is a Heroic adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 12 (60%) Size: 15 (75%) Dexterity: 12 (60%) Intelligence: 18 (90%) Power: 15 (75%) Charisma: 13 (65%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 15 Movement: Ground: 8 Passions & Reputations: Reputation 18% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Pack Leader) 60% Loyalty (Shaker Temple) 60% **Cults: Telmor - Initiate - Rune Points: 3 Elemental Runes: Air 40% Moon 10% Earth 80% Fire/Sky 60% Power Runes: Beast 85% Truth 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 24% Drive (Chariot) 5% Jump 36% Ride (Horse) 5% Swim 15% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 20% Orate 20% Sing 40% Speak (Heortling) 0% Speak (New Pelorian) 70% Speak (Tarshite) 30% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 50% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Telmor ) 40% Customs (Heortling) 0% Customs (Lunar Provincial) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 45% First Aid 30% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 105% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Telmor ) 25% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Insight (Species) 30% Listen 55% Scan 45% Search 35% Track 30% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 30% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 80% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 80% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 50% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 40% Medium Shield 85% Small Shield 25% Spirit Magic: Farsee (4pts) Fireblade (4pts) Fanaticism (1pts) Detect Enemies (1pts) Rune Spells: Wolfhide (3pts) Transform Self (2pts) Melee Attacks: Kopis 80% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 85% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 80% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Koroldenste ** Runes: Beast Truth Earth Homeland: Lunar Tarsh, Occupation: Light Cavalry, Initiate of Cult: Telmor STR: 13, CON: 12, SIZ: 15, DEX: 12, INT: 18, POW: 15, CHA: 13, Derived Stats: Magic Points: 15, Damage Bonus: +1D4, Hit Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Pack Leader) 60%, Loyalty (Shaker Temple) 60%, Reputation 18%, Love (Family) 60%, Cults: Telmor - Initiate - Rune Points: 3 Runes: Fire/Sky 60%, Air 40%, Moon 10%, Earth 80%, Truth 85%, Beast 85%, Skills: Spirit Combat 105%, Medium Shield 85%, Crossbows 80%, Kopis 80%, Speak (New Pelorian) 70%, Listen 55%, Battle 50%, Sling 50%, Scan 45%, Farm 45%, Cult Lore (Telmor ) 40%, Large Shield 40%, Homeland Lore (Local) 40%, Sing 40% Spirit Magic: Farsee (4pts), Fireblade (4pts), Fanaticism (1pts), Detect Enemies (1pts) Rune Spells: Wolfhide (3pts), Transform Self (2pts) Attacks: Kopis 80% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 85% 1D4+1D4 SR 7 12/12 HP Light Crossbow 80% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,