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Ardessa the Storm-Wind-Water
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Stat Block
--- Ardessa the Storm-Wind-Water --- Runes: Fertility Beast Earth Type: Player Character Homeland: Lunar Tarsh Occupation: Light Cavalry Initiate of Cult: Telmor Standard of Living: Free Income: 60 L Ransom: 500 L Description: Ardessa the Storm-Wind-Water is Grandiose and Optimistic. She is a Heroic adventurer. (She/Her) Stats: Strength: 10 (50%) Constitution: 14 (70%) Size: 13 (65%) Dexterity: 13 (65%) Intelligence: 14 (70%) Power: 17 (85%) Charisma: 14 (70%) Derived Stats: Damage Bonus: 0 Hit Points: 16 Healing Rate: 3 Magic Points: 17 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 14% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Shaker Temple) 60% **Cults: Telmor - Initiate - Rune Points: 3 Elemental Runes: Moon 10% Earth 80% Fire/Sky 40% Power Runes: Fertility 85% Beast 85% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 36% Drive (Chariot) 15% Jump 49% Ride (Horse) 50% Swim 25% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 20% Orate 20% Sing 40% Speak (Heortling) 0% Speak (New Pelorian) 70% Speak (Tarshite) 30% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 50% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Telmor ) 25% Customs (Heortling) 0% Customs (Lunar Provincial) 35% Elder Race Lore (Elves) 15% Evaluate 45% Farm 45% First Aid 30% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 50% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 90% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Telmor ) 30% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 30% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 60% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 35% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 45% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 80% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 95% Medium Shield 40% Small Shield 30% Spirit Magic: Spirit Screen (1pts) Glue (2pts) Darkwall (2pts) Second Sight (3pts) Detect Undead (1pts) Rune Spells: Wolfhide (3pts) Wolf's Head (1pts) Transform Self (2pts) Melee Attacks: Large Shield 95% 1D6 SR 7 16/16 HP 1H Short Spear 60% 1D6+1 SR 6 10/10 HP Ranged Attacks: Sling 80% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Ardessa the Storm-Wind-Water ** Runes: Fertility Beast Earth Homeland: Lunar Tarsh, Occupation: Light Cavalry, Initiate of Cult: Telmor STR: 10, CON: 14, SIZ: 13, DEX: 13, INT: 14, POW: 17, CHA: 14, Derived Stats: Magic Points: 17, Damage Bonus: 0, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 14%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Shaker Temple) 60%, Cults: Telmor - Initiate - Rune Points: 3 Runes: Moon 10%, Earth 80%, Fire/Sky 40%, Fertility 85%, Beast 85%, Skills: Large Shield 95%, Spirit Combat 90%, Sling 80%, Speak (New Pelorian) 70%, 1H Spear 60%, Meditate 50%, Battle 50%, Ride (Horse) 50%, Climb 50%, Jump 49%, Farm 45%, Listen 45%, Evaluate 45%, Arbalest 45% Spirit Magic: Second Sight (3pts), Detect Undead (1pts), Spirit Screen (1pts), Glue (2pts), Darkwall (2pts) Rune Spells: Wolfhide (3pts), Wolf's Head (1pts), Transform Self (2pts) Attacks: Large Shield 95% 1D6 SR 7 16/16 HP 1H Short Spear 60% 1D6+1 SR 6 10/10 HP Sling 80% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,