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Garsson
Full Character
Stat Block
--- Garsson --- Runes: Beast Truth Water Type: Player Character Homeland: Lunar Tarsh Occupation: Heavy Cavalry Initiate of Cult: Telmor Standard of Living: Free Income: 60 L Ransom: 500 L Description: Garsson is Naive and Expert. He is a Heroic adventurer. (He/Him) Stats: Strength: 16 (80%) Constitution: 14 (70%) Size: 10 (50%) Dexterity: 11 (55%) Intelligence: 14 (70%) Power: 11 (55%) Charisma: 12 (60%) Derived Stats: Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Pack Leader) 60% Loyalty (Shaker Temple) 60% Reputation 17% **Cults: Telmor - Initiate - Rune Points: 3 Elemental Runes: Air 40% Moon 10% Earth 60% Water 80% Power Runes: Beast 85% Truth 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 10% Orate 10% Sing 30% Speak (Heortling) 0% Speak (New Pelorian) 50% Speak (Tarshite) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 70% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Telmor ) 35% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 100% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Telmor ) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 40% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 25% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 25% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 15% Dagger 80% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 45% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 40% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 35% Medium Shield 30% Small Shield 20% Spirit Magic: Rivereyes (1pts) Fanaticism (1pts) Multimissile (3pts) Detect (Substance) (1pts) Spell Matrix Enchantment (1pts) Heal (2pts) Light (1pts) Rune Spells: Wolfhide (3pts) Wolfrunning (2pts) Transform Self (2pts) Melee Attacks: Dagger 80% 1D4+2+1D4 SR 9 6/6 HP Large Shield 35% 1D6+1D4 SR 8 16/16 HP Ranged Attacks: Staff Sling 40% 1D10 SR 3 8/8 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Garsson ** Runes: Beast Truth Water Homeland: Lunar Tarsh, Occupation: Heavy Cavalry, Initiate of Cult: Telmor STR: 16, CON: 14, SIZ: 10, DEX: 11, INT: 14, POW: 11, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Shaker Temple) 60%, Reputation 17%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Pack Leader) 60%, Cults: Telmor - Initiate - Rune Points: 3 Runes: Water 80%, Air 40%, Moon 10%, Earth 60%, Beast 85%, Truth 85%, Skills: Spirit Combat 100%, Dagger 80%, Battle 70%, Speak (New Pelorian) 50%, Climb 50%, Kopis 45%, Farm 40%, Craft (Arms) 40%, Scan 40%, Staff Sling 40%, Listen 40%, Cult Lore (Telmor ) 35%, Large Shield 35%, Homeland Lore (Local) 35% Spirit Magic: Detect (Substance) (1pts), Spell Matrix Enchantment (1pts), Heal (2pts), Light (1pts), Rivereyes (1pts), Fanaticism (1pts), Multimissile (3pts) Rune Spells: Wolfhide (3pts), Wolfrunning (2pts), Transform Self (2pts) Attacks: Dagger 80% 1D4+2+1D4 SR 9 6/6 HP Large Shield 35% 1D6+1D4 SR 8 16/16 HP Staff Sling 40% 1D10 SR 3 8/8 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,