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Bradmir Half smile
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Stat Block
--- Bradmir Half smile --- Runes: Man Death Movement Type: Player Character Homeland: Sartar Occupation: Light Infantry Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Born to the Culbrea tribe, he and his parents were taken thrall by the Sambari tribe. He worked out of bondship and became a mercenary working arround Pavis, he joined the Orlanth Adventurous cult as his father had done before. Stats: Strength: 15 (75%) Constitution: 13 (65%) Size: 11 (55%) Dexterity: 13 (65%) Intelligence: 18 (90%) Power: 9 (45%) Charisma: 10 (50%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 3 Magic Points: 9 Movement: Ground: 8 Passions & Reputations: Devotion (Orlanth Adventurous) 60% Reputation 10% Love (Family) 70% Hate (Sambari) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% Devotion (Orlanth) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 5 Elemental Runes: Water 40% Fire/Sky 20% Air 70% Power Runes: Beast 25% Stasis 25% Disorder 50% Movement 75% Man 75% Death 75% Truth 50% Harmony 50% Fertility 25% Illusion 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 31% Drive (Chariot) 10% Jump 44% Ride (Horse) 10% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 70% Sing 35% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+10%)** Animal Lore 15% Battle 60% Celestial Lore 15% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 60% Game 25% Herd 25% Homeland Lore (Local) 40% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Spirit Combat 35% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 55% Scan 55% Search 35% Track 15% **Stealth (+15%)** Hide 35% Move Quietly 35% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 65% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 100% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 55% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 95% Small Shield 30% Spirit Magic: Bladesharp (3pts) Rune Spells: Shield (1pts) Dark Walk (1pts) Lightning (1pts) Summon Elemental (1pts) Dismiss Elemental (1pts) Melee Attacks: 1H Short Spear 65% 1D6+1+1D4 SR 6 10/10 HP Dagger 40% 1D4+2+1D4 SR 8 6/6 HP Broadsword 100% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 95% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Self Bow 55% 1D6+1 SR 2 5/5 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Bradmir Half smile ** Runes: Man Death Movement Homeland: Sartar, Occupation: Light Infantry, Initiate of Cult: Orlanth Adventurous STR: 15, CON: 13, SIZ: 11, DEX: 13, INT: 18, POW: 9, CHA: 10, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Devotion (Orlanth) 60%, Devotion (Orlanth Adventurous) 60%, Reputation 10%, Love (Family) 70%, Hate (Sambari) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 5 Runes: Air 70%, Water 40%, Fire/Sky 20%, Beast 25%, Stasis 25%, Disorder 50%, Man 75%, Death 75%, Truth 50%, Movement 75%, Harmony 50%, Illusion 50%, Fertility 25%, Skills: Broadsword 100%, Medium Shield 95%, Orate 70%, 1H Spear 65%, Battle 60%, First Aid 60%, Listen 55%, Scan 55%, Self Bow 55%, Climb 45%, Jump 44%, Crossbows 40%, Farm 40%, Large Shield 40% Spirit Magic: Bladesharp (3pts) Rune Spells: Summon Elemental (1pts), Dismiss Elemental (1pts), Shield (1pts), Dark Walk (1pts), Lightning (1pts) Attacks: Dagger 40% 1D4+2+1D4 SR 8 6/6 HP Broadsword 100% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 95% 1D4+1D4 SR 7 12/12 HP 1H Short Spear 65% 1D6+1+1D4 SR 6 10/10 HP Self Bow 55% 1D6+1 SR 2 5/5 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,