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Arsarstarl ther
Full Character
Stat Block
--- Arsarstarl ther --- Runes: Illusion Death Moon Type: Player Character Homeland: Prax: Bison Riders Occupation: Assistant Shaman Rune Lord of Cult: Seven Mothers Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Arsarstarl ther is Cutthroat and Gracious. They is a Epic adventurer. (They/Them) Stats: Strength: 15 (75%) Constitution: 17 (85%) Size: 15 (75%) Dexterity: 10 (50%) Intelligence: 13 (65%) Power: 15 (75%) Charisma: 15 (75%) Derived Stats: Hit Points: 18 Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 60% Loyalty (Shaman) 60% Loyalty (Red Emperor) 60% Reputation 19% **Cults: Seven Mothers - Rune Lord - Rune Points: 8 Elemental Runes: Air 70% Moon 90% Earth 70% Power Runes: Illusion 95% Death 95% Condition Runes: Skills: **Agility (+0%)** Boat 45% Climb 80% Dodge 20% Drive (Chariot) 5% Jump 55% Ride (Bison) 80% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 75% Speak (Heortling) 0% Speak (New Pelorian) 45% Speak (Praxian) 55% Speak (Spiritspeech) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 20% Customs (Bison Tribe) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 40% Game 20% Herd 80% Homeland Lore (Local) 75% Library Use 0% Lore (Animal) 20% Lore (Local) 0% Lore (Plant) 25% Manage Household 15% Mineral Lore 10% Peaceful Cut 55% Plant Lore 10% Read/Write (New Pelorian) 45% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 40% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 115% Spirit Dance 15% Spirit Lore 25% Spirit Travel 25% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 25% **Manipulation (+5%)** Conceal 35% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 55% Scan 40% Search 40% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 55% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 25% Dagger 55% Fist 40% Grapple 55% Greatsword 10% Kick 20% Kopis 15% Lance 25% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 40% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 55% Small Shield 20% Spirit Magic: Sleep (3pts) Farsee (1pts) Protection (7pts) Binding Enchantment (1pts) Rune Spells: Dismiss Darkness Elemental (1pts) Madness (2pts) Summon Moon Elemental (1pts) Dismiss Fire Elemental (1pts) Summon Earth Elemental (1pts) Summon Water Elemental (1pts) Dismiss Earth Elemental (1pts) Summon Darkness Elemental (1pts) Melee Attacks: Dagger 55% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 55% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Arsarstarl ther ** Runes: Illusion Death Moon Homeland: Prax: Bison Riders, Occupation: Assistant Shaman, Rune Lord of Cult: Seven Mothers STR: 15, CON: 17, SIZ: 15, DEX: 10, INT: 13, POW: 15, CHA: 15, Derived Stats: Damage Bonus: +1D4, Hit Points: 18, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Loyalty (Tribe) 60%, Loyalty (Shaman) 60%, Loyalty (Red Emperor) 60%, Reputation 19%, Hate (Chaos) 60%, Love (Family) 60%, Cults: Seven Mothers - Rune Lord - Rune Points: 8 Runes: Air 70%, Moon 90%, Earth 70%, Death 95%, Illusion 95%, Skills: Spirit Combat 115%, Climb 80%, Ride (Bison) 80%, Herd 80%, Sing 75%, Homeland Lore (Local) 75%, Speak (Praxian) 55%, Listen 55%, Dagger 55%, Jump 55%, Grapple 55%, Peaceful Cut 55%, 1H Hammer 55%, Medium Shield 55% Spirit Magic: Protection (7pts), Binding Enchantment (1pts), Sleep (3pts), Farsee (1pts) Rune Spells: Dismiss Fire Elemental (1pts), Summon Earth Elemental (1pts), Summon Water Elemental (1pts), Dismiss Earth Elemental (1pts), Summon Darkness Elemental (1pts), Dismiss Darkness Elemental (1pts), Madness (2pts), Summon Moon Elemental (1pts) Attacks: Dagger 55% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 55% 1D4+1D4 SR 7 12/12 HP Light Crossbow 40% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,