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Oransdottir
Full Character
Stat Block
--- Oransdottir --- Runes: Death Disorder Moon Type: Player Character Homeland: Prax: Bison Riders Occupation: Assistant Shaman Rune Lord of Cult: Seven Mothers Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Oransdottir is Involved and Thrifty. She is a Epic adventurer. (She/Her) Stats: Strength: 16 (80%) Constitution: 10 (50%) Size: 17 (85%) Dexterity: 9 (45%) Intelligence: 18 (90%) Power: 18 (90%) Charisma: 14 (70%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 13 Healing Rate: 2 Magic Points: 18 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaman) 60% Loyalty (Red Emperor) 60% Reputation 21% Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 60% **Cults: Seven Mothers - Rune Lord - Rune Points: 8 Elemental Runes: Air 70% Moon 90% Power Runes: Disorder 95% Death 95% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 120% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Bison) 65% Ride (Horse) 5% Swim 15% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 30% Dance 25% Disguise 20% Fast Talk 20% Intimidate 30% Intrigue 20% Orate 25% Sing 105% Speak (Heortling) 0% Speak (New Pelorian) 50% Speak (Praxian) 65% Speak (Spiritspeech) 60% Speak (Tradetalk) 25% **Knowledge (+15%)** Alchemy 0% Animal Lore 20% Battle 25% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 30% Customs (Bison Tribe) 40% Customs (Heortling) 0% Elder Race Lore (Elves) 20% Evaluate 25% Farm 25% First Aid 40% Game 30% Herd 90% Homeland Lore (Local) 85% Library Use 0% Lore (Animal) 30% Lore (Local) 25% Lore (Plant) 35% Manage Household 50% Mineral Lore 20% Peaceful Cut 65% Plant Lore 20% Read/Write (New Pelorian) 30% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 40% Treat Disease 20% Treat Poison 20% **Magic (+10%)** Meditate 35% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 120% Spirit Dance 20% Spirit Lore 30% Spirit Travel 30% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 40% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+15%)** Insight (Species) 45% Listen 65% Scan 50% Search 40% Track 20% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 35% Dagger 40% Fist 65% Grapple 50% Greatsword 20% Kick 30% Kopis 65% Lance 35% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 80% Dagger, Throwing 20% Elf Bow 20% Javelin 45% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 65% Small Shield 30% Spirit Magic: Spirit Screen (2pts) Darkwall (2pts) Disruption (1pts) Detect Life (1pts) Coordination (9pts) Rune Spells: Reflection (1pts) Regrow Limb (2pts) Dismiss Moon Elemental (1pts) Summon Earth Elemental (1pts) Dismiss Earth Elemental (1pts) Summon Darkness Elemental (1pts) Madness (2pts) Mindblast (2pts) Melee Attacks: Dagger 40% 1D4+2+1D6 SR 8 6/6 HP Medium Shield 65% 1D4+1D6 SR 7 12/12 HP Ranged Attacks: Light Crossbow 80% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Oransdottir ** Runes: Death Disorder Moon Homeland: Prax: Bison Riders, Occupation: Assistant Shaman, Rune Lord of Cult: Seven Mothers STR: 16, CON: 10, SIZ: 17, DEX: 9, INT: 18, POW: 18, CHA: 14, Derived Stats: Damage Bonus: +1D6, Hit Points: 13, Magic Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Loyalty (Shaman) 60%, Loyalty (Red Emperor) 60%, Reputation 21%, Cults: Seven Mothers - Rune Lord - Rune Points: 8 Runes: Air 70%, Moon 90%, Disorder 95%, Death 95%, Skills: Climb 120%, Spirit Combat 120%, Sing 105%, Herd 90%, Homeland Lore (Local) 85%, Crossbows 80%, Fist 65%, Listen 65%, Ride (Bison) 65%, Medium Shield 65%, Kopis 65%, Peaceful Cut 65%, Speak (Praxian) 65%, Speak (Spiritspeech) 60% Spirit Magic: Darkwall (2pts), Disruption (1pts), Detect Life (1pts), Coordination (9pts), Spirit Screen (2pts) Rune Spells: Summon Darkness Elemental (1pts), Madness (2pts), Mindblast (2pts), Reflection (1pts), Regrow Limb (2pts), Dismiss Moon Elemental (1pts), Summon Earth Elemental (1pts), Dismiss Earth Elemental (1pts) Attacks: Dagger 40% 1D4+2+1D6 SR 8 6/6 HP Medium Shield 65% 1D4+1D6 SR 7 12/12 HP Light Crossbow 80% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,