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Derdal the Unlucky
Full Character
Stat Block
--- Derdal the Unlucky --- Runes: Man Harmony Darkness Type: Player Character Homeland: Prax: Bison Riders Occupation: Noble Initiate of Cult: Daka Fal Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Derdal the Unlucky is Brutish and Late. He is a Common adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 12 (60%) Size: 20 (100%) Dexterity: 11 (55%) Intelligence: 13 (65%) Power: 14 (70%) Charisma: 8 (40%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 2 Magic Points: 14 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 70% Reputation 15% Hate (Chaos) 60% Love (Family) 70% **Cults: Daka Fal - Initiate - Rune Points: 1 Elemental Runes: Earth 20% Darkness 60% Air 10% Power Runes: Man 75% Harmony 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 17% Drive (Chariot) 0% Jump 28% Ride (Bison) 35% Ride (Horse) 0% Swim 10% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 5% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 10% Orate 35% Sing 60% Speak (Heortling) 5% Speak (Praxian) 45% Speak (Spiritspeech) 25% Speak (Tradetalk) 5% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Daka Fal) 20% Cult Lore (Orlanth) 0% Customs (Bison Tribe) 30% Customs (Heortling) 15% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 55% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 15% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 80% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Daka Fal) 25% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 25% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 55% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 70% Small Shield 20% Spirit Magic: Strength (2pts) Rivereyes (1pts) Fanaticism (1pts) Detect Life (1pts) Rune Spells: Summon Spirit Teacher (2pts) Melee Attacks: Lance 55% 1D10+1+1D4 SR 4 10/10 HP Medium Shield 70% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Derdal the Unlucky ** Runes: Man Harmony Darkness Homeland: Prax: Bison Riders, Occupation: Noble, Initiate of Cult: Daka Fal STR: 11, CON: 12, SIZ: 20, DEX: 11, INT: 13, POW: 14, CHA: 8, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Hate (Chaos) 60%, Love (Family) 70%, Loyalty (Tribe) 70%, Reputation 15%, Cults: Daka Fal - Initiate - Rune Points: 1 Runes: Air 10%, Earth 20%, Darkness 60%, Harmony 75%, Man 75%, Skills: Spirit Combat 80%, Medium Shield 70%, Sing 60%, Manage Household 55%, Lance 55%, Speak (Praxian) 45%, Herd 40%, Climb 35%, Orate 35%, Ride (Bison) 35%, Insight (Human) 35%, Homeland Lore (Local) 35%, Customs (Bison Tribe) 30%, Grapple 30% Spirit Magic: Rivereyes (1pts), Fanaticism (1pts), Detect Life (1pts), Strength (2pts) Rune Spells: Summon Spirit Teacher (2pts) Attacks: Lance 55% 1D10+1+1D4 SR 4 10/10 HP Medium Shield 70% 1D4+1D4 SR 7 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,