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Barodure-Beard
Full Character
Stat Block
--- Barodure-Beard --- Runes: Death Illusion Fire/Sky Type: Player Character Homeland: Lunar Tarsh Occupation: Light Infantry Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Barodure-Beard is Communicative and Decorous. He is a Common adventurer. (He/Him) Stats: Strength: 5 (25%) Constitution: 10 (50%) Size: 11 (55%) Dexterity: 10 (50%) Intelligence: 16 (80%) Power: 11 (55%) Charisma: 9 (45%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 10 Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Leader) 60% Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% Reputation 10% Love (Family) 60% **Cults: Seven Mothers - Initiate - Rune Points: 1 Elemental Runes: Darkness 20% Fire/Sky 60% Moon 50% Power Runes: Death 75% Illusion 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 10% Orate 10% Sing 35% Speak (Heortling) 0% Speak (New Pelorian) 70% Speak (Tarshite) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 20% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 50% Search 30% Track 10% **Stealth (+5%)** Hide 25% Move Quietly 25% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 70% Battle Axe 15% Broadsword 15% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 60% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 55% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 70% Medium Shield 30% Small Shield 20% Spirit Magic: Farsee (3pts) Summon (1pts) Magic Point Enchantment (1pts) Rune Spells: Summon Darkness Elemental (1pts) Melee Attacks: Long Spear 70% 1D10+1 SR 5 10/10 HP Large Shield 70% 1D6 SR 8 16/16 HP Ranged Attacks: Sling 55% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Barodure-Beard ** Runes: Death Illusion Fire/Sky Homeland: Lunar Tarsh, Occupation: Light Infantry, Initiate of Cult: Seven Mothers STR: 5, CON: 10, SIZ: 11, DEX: 10, INT: 16, POW: 11, CHA: 9, Derived Stats: Magic Points: 11, Damage Bonus: 0, Hit Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Leader) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Cults: Seven Mothers - Initiate - Rune Points: 1 Runes: Moon 50%, Darkness 20%, Fire/Sky 60%, Illusion 75%, Death 75%, Skills: Speak (New Pelorian) 70%, 2H Spear 70%, Large Shield 70%, Kopis 60%, Sling 55%, Scan 50%, Battle 45%, Farm 40%, Listen 40%, Climb 40%, Spirit Combat 35%, Homeland Lore (Local) 35%, Sing 35%, Grapple 30% Spirit Magic: Farsee (3pts), Summon (1pts), Magic Point Enchantment (1pts) Rune Spells: Summon Darkness Elemental (1pts) Attacks: Long Spear 70% 1D10+1 SR 5 10/10 HP Large Shield 70% 1D6 SR 8 16/16 HP Sling 55% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,