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Terastsarste Knows
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Stat Block
--- Terastsarste Knows --- Runes: Disorder Death Water Type: Player Character Homeland: Lunar Tarsh Occupation: Light Infantry Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Terastsarste Knows is Dubious and Indulgent. He is a Common adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 14 (70%) Size: 17 (85%) Dexterity: 13 (65%) Intelligence: 14 (70%) Power: 10 (50%) Charisma: 13 (65%) Derived Stats: Healing Rate: 3 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 16 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Red Emperor) 60% Loyalty (Shaker Temple) 60% **Cults: Seven Mothers - Initiate - Rune Points: 1 Elemental Runes: Air 20% Moon 10% Water 60% Darkness 40% Power Runes: Death 75% Disorder 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 26% Drive (Chariot) 5% Jump 39% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 15% Orate 15% Sing 25% Speak (Heortling) 0% Speak (New Pelorian) 90% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 20% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 40% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 20% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+0%)** Hide 20% Move Quietly 20% **Melee (+10%)** 1H Axe 30% 1H Hammer 20% 1H Mace 60% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 30% 2H Spear 75% Battle Axe 20% Broadsword 20% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 30% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 65% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 40% Medium Shield 60% Small Shield 25% Spirit Magic: Light (1pts) Silence (1pts) Visibility (2pts) Coordination (1pts) Rune Spells: Regrow Limb (2pts) Melee Attacks: Long Spear 75% 1D10+1+1D4 SR 3 10/10 HP Medium Shield 60% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Thrown Javelin 65% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Terastsarste Knows ** Runes: Disorder Death Water Homeland: Lunar Tarsh, Occupation: Light Infantry, Initiate of Cult: Seven Mothers STR: 13, CON: 14, SIZ: 17, DEX: 13, INT: 14, POW: 10, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Red Emperor) 60%, Loyalty (Shaker Temple) 60%, Honor 60%, Reputation 10%, Cults: Seven Mothers - Initiate - Rune Points: 1 Runes: Air 20%, Moon 10%, Water 60%, Darkness 40%, Death 75%, Disorder 75%, Skills: Speak (New Pelorian) 90%, 2H Spear 75%, Javelin 65%, 1H Mace 60%, Medium Shield 60%, Battle 45%, Listen 40%, Scan 40%, Farm 40%, Large Shield 40%, Read/Write (New Pelorian) 40%, Climb 40%, Jump 39%, Grapple 35% Spirit Magic: Visibility (2pts), Coordination (1pts), Light (1pts), Silence (1pts) Rune Spells: Regrow Limb (2pts) Attacks: Long Spear 75% 1D10+1+1D4 SR 3 10/10 HP Medium Shield 60% 1D4+1D4 SR 6 12/12 HP Thrown Javelin 65% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,