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Namjil
Full Character
Stat Block
--- Namjil --- Runes: Fire/Sky Truth Movement Type: Player Character Homeland: Grazelands Occupation: Light Cavalry Initiate of Cult: Yelmalio Standard of Living: Free Income: 60 L Ransom: 500 L Description: Grazelander warrior who has sought the mysteries of Yamalio rather than Yelm. Stats: Strength: 16 (80%) Constitution: 12 (60%) Size: 13 (65%) Dexterity: 18 (90%) Intelligence: 18 (90%) Power: 14 (70%) Charisma: 17 (85%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 14 Movement: Ground: 8 Passions & Reputations: Honor 70% Hate (Darkness) 60% Devotion (Yelmalio) 60% Loyalty (Feathered Horse Queen) 60% Reputation 10% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 70% Devotion (Yamalio) 60% **Cults: Yelmalio - Initiate - Rune Points: 3 Elemental Runes: Air 20% Earth 60% Fire/Sky 100% Power Runes: Harmony 50% Truth 75% Movement 75% Fertility 20% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 46% Drive (Chariot) 15% Jump 64% Ride (Horse) 15% Ride (Horse) 85% Swim 50% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 30% Dance 25% Disguise 20% Fast Talk 20% Intimidate 30% Intrigue 20% Orate 25% Sing 60% Speak (Heortling) 0% Speak (Flamespeech) 35% Speak (Pure Horse Tongue) 65% Speak (Tradetalk) 50% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 50% Bureacracy 0% Celestial Lore 30% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 25% Customs (Heortling) 0% Customs (Grazeland Pony Breeders) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 30% Game 25% Herd 50% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 55% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 50% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 40% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 25% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 50% Battle Axe 30% Broadsword 75% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 70% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 75% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 80% Small Shield 50% Spirit Magic: Heal (2pts) Farsee (0pts) Befuddle (0pts) Mobility (0pts) Speedart (0pts) Rune Spells: Catseye (1pts) Sunbright (2pts) Melee Attacks: Broadsword 75% 1D8+1+1D4 SR 5 12/12 HP Long Spear 50% 1D10+1+1D4 SR 3 10/10 HP Medium Shield 80% 1D4+1D4 SR 6 12/12 HP Lance 70% 1D10+1+1D4 SR 3 10/10 HP Dagger 45% 1D4+2+1D4 SR 7 6/6 HP Ranged Attacks: Composite Bow 75% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Namjil ** Runes: Fire/Sky Truth Movement Homeland: Grazelands, Occupation: Light Cavalry, Initiate of Cult: Yelmalio STR: 16, CON: 12, SIZ: 13, DEX: 18, INT: 18, POW: 14, CHA: 17, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Honor 70%, Hate (Darkness) 60%, Reputation 10%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 70%, Devotion (Yamalio) 60%, Devotion (Yelmalio) 60%, Loyalty (Feathered Horse Queen) 60%, Cults: Yelmalio - Initiate - Rune Points: 3 Runes: Air 20%, Earth 60%, Fire/Sky 100%, Harmony 50%, Truth 75%, Movement 75%, Fertility 20%, Skills: Ride (Horse) 85%, Medium Shield 80%, Broadsword 75%, Composite Bow 75%, Lance 70%, Speak (Pure Horse Tongue) 65%, Jump 64%, Sing 60%, Spirit Combat 55%, Herd 50%, Small Shield 50%, Swim 50%, Climb 50%, Speak (Tradetalk) 50% Spirit Magic: Farsee (0pts), Befuddle (0pts), Mobility (0pts), Speedart (0pts), Heal (2pts) Rune Spells: Catseye (1pts), Sunbright (2pts) Attacks: Lance 70% 1D10+1+1D4 SR 3 10/10 HP Dagger 45% 1D4+2+1D4 SR 7 6/6 HP Broadsword 75% 1D8+1+1D4 SR 5 12/12 HP Long Spear 50% 1D10+1+1D4 SR 3 10/10 HP Medium Shield 80% 1D4+1D4 SR 6 12/12 HP Composite Bow 75% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,