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Berveste
Full Character
Stat Block
--- Berveste --- Runes: Illusion Man Earth Type: Player Character Homeland: Prax: Bison Riders Occupation: Bandit Initiate of Cult: Eurmal Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Berveste is Liar and Inactive. He is a Common adventurer. (He/Him) Stats: Strength: 8 (40%) Constitution: 9 (45%) Size: 14 (70%) Dexterity: 6 (30%) Intelligence: 12 (60%) Power: 9 (45%) Charisma: 16 (80%) Derived Stats: Damage Bonus: 0 Hit Points: 10 Healing Rate: 2 Magic Points: 9 Spirit Damage: 1D6+1 DEX Strike Rank: 4 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 5% Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 60% Hate (Authority) 70% **Cults: Eurmal - Initiate - Rune Points: 1 Elemental Runes: Air 10% Earth 60% Darkness 20% Power Runes: Illusion 75% Man 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 27% Drive (Chariot) 10% Jump 13% Ride (Bison) 45% Ride (Horse) 0% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 30% Dance 15% Disguise 10% Fast Talk 50% Intimidate 30% Intrigue 10% Orate 15% Sing 15% Speak (Heortling) 0% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Eurmal) 15% Cult Lore (Orlanth) 0% Customs (Bison Tribe) 25% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 20% Game 15% Herd 35% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Lore (Plant) 10% Manage Household 10% Mineral Lore 5% Peaceful Cut 25% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 65% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Eurmal) 20% Worship (Orlanth) 0% **Manipulation (-5%)** Conceal 0% Craft (Arms) 5% Devise 0% Play Instrument 0% Sleight 5% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 15% **Stealth (-10%)** Hide 30% Move Quietly 0% **Melee (-5%)** 1H Axe 5% 1H Hammer 5% 1H Mace 10% 1H Spear 0% 2H Axe 0% 2H Hammer 0% 2H Mace 5% 2H Spear 10% Battle Axe 5% Broadsword 15% Dagger 20% Fist 30% Grapple 30% Greatsword 0% Kick 10% Kopis 5% Lance 25% Pike 10% Quarterstaff 10% Rapier 0% Shortsword 5% Whip 0% **Ranged (-5%)** Arbalest 5% Axe, Throwing 5% Composite Bow 0% Crossbows 20% Dagger, Throwing 0% Elf Bow 0% Javelin 15% Pole Lasso 0% Rock 10% Self Bow 0% Sling 0% Staff Sling 5% Throwing Dagger 5% Thrown Axe 5% **Shield (-5%)** Large Shield 10% Medium Shield 30% Small Shield 10% Spirit Magic: Shimmer (4pts) Disruption (1pts) Rune Spells: Illusory Sight (1pts) Melee Attacks: Lance 25% 1D10+1 SR 6 10/10 HP Medium Shield 30% 1D4 SR 9 12/12 HP Ranged Attacks: Light Crossbow 20% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Berveste ** Runes: Illusion Man Earth Homeland: Prax: Bison Riders, Occupation: Bandit, Initiate of Cult: Eurmal STR: 8, CON: 9, SIZ: 14, DEX: 6, INT: 12, POW: 9, CHA: 16, Derived Stats: Damage Bonus: 0, Hit Points: 10, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Reputation 5%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Hate (Authority) 70%, Cults: Eurmal - Initiate - Rune Points: 1 Runes: Darkness 20%, Air 10%, Earth 60%, Man 75%, Illusion 75%, Skills: Survival 65%, Speak (Praxian) 55%, Fast Talk 50%, Ride (Bison) 45%, Spirit Combat 40%, Herd 35%, Climb 35%, Grapple 30%, Homeland Lore (Local) 30%, Hide 30%, Medium Shield 30%, Fist 30%, Intimidate 30%, Charm 30% Spirit Magic: Shimmer (4pts), Disruption (1pts) Rune Spells: Illusory Sight (1pts) Attacks: Lance 25% 1D10+1 SR 6 10/10 HP Medium Shield 30% 1D4 SR 9 12/12 HP Light Crossbow 20% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,