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Mersyn Manyr Snow-Drift
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Stat Block
--- Mersyn Manyr Snow-Drift --- Runes: Beast Movement Moon Type: Player Character Homeland: Sartar Occupation: Merchant Initiate of Cult: Issaries Standard of Living: Free Income: 500 L Ransom: 500 L Description: Mersyn Manyr Snow-Drift is Self-Conscious and Calculating. She is a Common adventurer. (She/Her) Stats: Strength: 16 (80%) Constitution: 11 (55%) Size: 8 (40%) Dexterity: 11 (55%) Intelligence: 14 (70%) Power: 16 (80%) Charisma: 12 (60%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 10 Healing Rate: 2 Magic Points: 16 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Clan) 70% Loyalty (Tribe) 60% Loyalty (Temple) 60% **Cults: Issaries - Initiate - Rune Points: 1 Elemental Runes: Air 30% Moon 60% Power Runes: Beast 75% Movement 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 20% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 35% Charm 15% Dance 25% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 50% Speak (Heortling) 0% Speak (Tradetalk) 40% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 25% Bureacracy 0% Celestial Lore 10% Cult Lore (Issaries) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 45% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 20% Manage Household 55% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 35% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 20% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Issaries) 40% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 20% Spirit Magic: Farsee (4pts) Mobility (1pts) Rune Spells: Lock (1pts) Melee Attacks: 1H Javelin 20% 1D6 SR 7 8/8 HP Medium Shield 35% 1D4 SR 8 12/12 HP Ranged Attacks: Thrown Javelin 25% 1D10 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 1 4/4 HP (16-18) - L Arm Armor: 1 3/3 HP (13-15) - R Arm Armor: 1 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 1 4/4 HP (1-4) - R Leg Armor: 1 4/4 HP Equipment: Writing implements & materials Fine clothes worth 40 L Cultural weapons 500 L in goods 150 L in coins Small statuette of trade god Broad-rimmed leather hat (1 pt) Leather greaves (1 pt) leather vambraces (1 pt) Linothorax (3 pts) Staff
** Mersyn Manyr Snow-Drift ** Runes: Beast Movement Moon Homeland: Sartar, Occupation: Merchant, Initiate of Cult: Issaries STR: 16, CON: 11, SIZ: 8, DEX: 11, INT: 14, POW: 16, CHA: 12, Derived Stats: Damage Bonus: 0, Hit Points: 10, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Reputation 10%, Love (Family) 60%, Loyalty (Clan) 70%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Issaries - Initiate - Rune Points: 1 Runes: Air 30%, Moon 60%, Beast 75%, Movement 75%, Skills: Manage Household 55%, Climb 50%, Sing 50%, Spirit Combat 50%, Evaluate 45%, Speak (Tradetalk) 40%, Worship (Issaries) 40%, Insight (Human) 35%, Read/Write (Old Tarsh) 35%, Bargain 35%, Homeland Lore (Local) 35%, Farm 35%, Medium Shield 35%, Jump 33% Spirit Magic: Farsee (4pts), Mobility (1pts) Rune Spells: Lock (1pts) Attacks: 1H Javelin 20% 1D6 SR 7 8/8 HP Medium Shield 35% 1D4 SR 8 12/12 HP Thrown Javelin 25% 1D10 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 1 4/4 HP (16-18) - L Arm Armor: 1 3/3 HP (13-15) - R Arm Armor: 1 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 1 4/4 HP (1-4) - R Leg Armor: 1 4/4 HP Equipment: Writing implements & materials, Fine clothes worth 40 L, Cultural weapons, 500 L in goods, 150 L in coins, Small statuette of trade god, Broad-rimmed leather hat (1 pt), Leather greaves (1 pt), leather vambraces (1 pt), Linothorax (3 pts), Staff,