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Ernalortan thers
Full Character
Stat Block
--- Ernalortan thers --- Runes: Air Death Disorder Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Storm Bull Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Ernalortan thers is Paces and Spunky. He is a Heroic adventurer. (He/Him) Stats: Strength: 14 (70%) Constitution: 12 (60%) Size: 10 (50%) Dexterity: 10 (50%) Intelligence: 16 (80%) Power: 14 (70%) Charisma: 17 (85%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 12 Healing Rate: 2 Magic Points: 14 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Reputation 14% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Storm Bull) 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Air 90% Earth 60% Fire/Sky 40% Power Runes: Disorder 85% Death 85% Condition Runes: Skills: **Agility (+0%)** Climb 50% Dodge 20% Jump 30% Swim 15% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 35% Intrigue 15% Orate 20% Sing 30% Speak (Tradetalk) 20% **Knowledge (+5%)** Animal Lore 65% Battle 15% Celestial Lore 10% Cult Lore (Storm Bull) 20% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 45% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Shiphandling 15% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 35% Prepare Corpse 20% Sense Chaos 30% Spirit Combat 70% Worship (Storm Bull) 45% **Manipulation (+5%)** Conceal 20% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 40% Search 30% Track 65% **Stealth (+5%)** Hide 25% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 30% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 80% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 20% Spirit Magic: Heal (5pts) Fanaticism (1pts) Dispel Magic (2pts) Detect Enemies (1pts) Rune Spells: Berserker (2pts) Face Chaos (1pts) Dismiss Air Elemental (1pts) Melee Attacks: Fist 30% 1D3 SR 9 0/0 HP Medium Shield 35% 1D4 SR 8 12/12 HP Ranged Attacks: Thrown Javelin 80% 1D10 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Ernalortan thers ** Runes: Air Death Disorder Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Storm Bull STR: 14, CON: 12, SIZ: 10, DEX: 10, INT: 16, POW: 14, CHA: 17, Derived Stats: Magic Points: 14, Damage Bonus: 0, Hit Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 14%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Devotion (Storm Bull) 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Air 90%, Earth 60%, Fire/Sky 40%, Death 85%, Disorder 85%, Skills: Javelin 80%, Spirit Combat 70%, Track 65%, Animal Lore 65%, Climb 50%, Listen 50%, Worship (Storm Bull) 45%, Homeland Lore (Local) 45%, Scan 40%, Intimidate 35%, Farm 35%, Meditate 35%, Medium Shield 35%, Grapple 30% Spirit Magic: Heal (5pts), Fanaticism (1pts), Dispel Magic (2pts), Detect Enemies (1pts) Rune Spells: Berserker (2pts), Face Chaos (1pts), Dismiss Air Elemental (1pts) Attacks: Fist 30% 1D3 SR 9 0/0 HP Medium Shield 35% 1D4 SR 8 12/12 HP Thrown Javelin 80% 1D10 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,