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Derd
Full Character
Stat Block
--- Derd --- Runes: Death Movement Darkness Type: Player Character Homeland: Prax: Bison Riders Occupation: Noble Rune Lord of Cult: Foundchild Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Derd is Wholesome and Self-Giving. He is a Epic adventurer. (He/Him) Stats: Strength: 15 (75%) Constitution: 17 (85%) Size: 21 (105%) Dexterity: 13 (65%) Intelligence: 17 (85%) Power: 13 (65%) Charisma: 14 (70%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 20 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Reputation 28% Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% Loyalty (Temple) 60% **Cults: Foundchild - Rune Lord - Rune Points: 8 Elemental Runes: Earth 70% Darkness 90% Air 70% Power Runes: Movement 95% Death 95% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 45% Dodge 21% Drive (Chariot) 0% Jump 34% Ride (Bison) 60% Ride (Horse) 0% Swim 10% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 25% Orate 90% Sing 70% Speak (Heortling) 0% Speak (Praxian) 60% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Foundchild) 55% Cult Lore (Orlanth) 0% Customs (Bison Tribe) 35% Customs (Heortling) 20% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 20% Game 25% Herd 85% Homeland Lore (Local) 65% Library Use 0% Lore (Local) 0% Manage Household 90% Mineral Lore 15% Peaceful Cut 95% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 45% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 85% Spirit Dance 0% Spirit Lore 0% Spirit Travel 45% Understand Herd Beast 0% Worship (Foundchild) 25% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Human) 40% Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 30% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 45% Dagger 65% Fist 65% Grapple 65% Greatsword 20% Kick 30% Kopis 25% Lance 45% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 65% Dagger, Throwing 20% Elf Bow 20% Javelin 105% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 110% Small Shield 30% Spirit Magic: Disruption (1pts) Multimissile (1pts) Slow (1pts) Rune Spells: Beastmaster (2pts) Sureshot (1pts) Draw Beast (1pts) Melee Attacks: Grapple 65% Special+1D6 SR 7 0/0 HP Medium Shield 110% 1D4+1D6 SR 6 12/12 HP Ranged Attacks: Thrown Javelin 105% 1D10+1D3 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 10 7/7 HP (16-18) - L Arm Armor: 10 6/6 HP (13-15) - R Arm Armor: 10 6/6 HP (12) - Chest Armor: 10 8/8 HP (9-11) - Abdomen Armor: 10 7/7 HP (5-8) - L Leg Armor: 10 7/7 HP (1-4) - R Leg Armor: 10 7/7 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Derd ** Runes: Death Movement Darkness Homeland: Prax: Bison Riders, Occupation: Noble, Rune Lord of Cult: Foundchild STR: 15, CON: 17, SIZ: 21, DEX: 13, INT: 17, POW: 13, CHA: 14, Derived Stats: Damage Bonus: +1D6, Hit Points: 20, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Passions: Loyalty (Temple) 60%, Reputation 28%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Cults: Foundchild - Rune Lord - Rune Points: 8 Runes: Air 70%, Earth 70%, Darkness 90%, Death 95%, Movement 95%, Skills: Medium Shield 110%, Javelin 105%, Peaceful Cut 95%, Orate 90%, Manage Household 90%, Spirit Combat 85%, Herd 85%, Sing 70%, Fist 65%, Grapple 65%, Crossbows 65%, Dagger 65%, Homeland Lore (Local) 65%, Speak (Praxian) 60% Spirit Magic: Slow (1pts), Disruption (1pts), Multimissile (1pts) Rune Spells: Beastmaster (2pts), Sureshot (1pts), Draw Beast (1pts) Attacks: Grapple 65% Special+1D6 SR 7 0/0 HP Medium Shield 110% 1D4+1D6 SR 6 12/12 HP Thrown Javelin 105% 1D10+1D3 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 10 7/7 HP (16-18) - L Arm Armor: 10 6/6 HP (13-15) - R Arm Armor: 10 6/6 HP (12) - Chest Armor: 10 8/8 HP (9-11) - Abdomen Armor: 10 7/7 HP (5-8) - L Leg Armor: 10 7/7 HP (1-4) - R Leg Armor: 10 7/7 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,