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Entale Friendestra Rastsdottir
Full Character
Stat Block
--- Entale Friendestra Rastsdottir --- Runes: Death Disorder Darkness Type: Player Character Homeland: Yellow Elf Occupation: Heavy Cavalry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Entale Friendestra Rastsdottir is Punctilious and Zany. She is a Common adventurer. (She/Her) Stats: Strength: 9 (45%) Constitution: 18 (90%) Size: 12 (60%) Dexterity: 16 (80%) Intelligence: 18 (90%) Power: 14 (70%) Charisma: 12 (60%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 18 Healing Rate: 3 Magic Points: 14 Movement: Ground: 8 Passions & Reputations: Loyalty (Temple) 60% Hate (Uz) 60% Reputation 10% Hate (Mostali) 60% Loyalty (Unit) 60% Loyalty (Forest) 60% **Cults: Humakt - Initiate - Rune Points: 1 Elemental Runes: Air 40% Darkness 60% Fire/Sky 20% Power Runes: Plant 10% Disorder 75% Death 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 85% Dodge 37% Drive (Chariot) 10% Jump 53% Ride (Horse) 45% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 35% Intrigue 10% Orate 15% Sing 40% Speak (Heortling) 0% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 50% Bureacracy 0% Celestial Lore 15% Cult Lore (Humakt) 45% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 45% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Elf) 35% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 80% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Elf Deity) 35% Worship (Humakt) 40% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 35% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Elfsense 45% Insight (Species) 30% Listen 75% Scan 45% Search 35% Track 35% **Stealth (+15%)** Hide 40% Move Quietly 40% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 70% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 30% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 65% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 30% Small Shield 40% Spirit Magic: Parry (1pts) Fireblade (4pts) Rune Spells: True Weapon (1pts) Melee Attacks: 1H Short Spear 70% 1D6+1 SR 5 10/10 HP Small Shield 40% 1D3 SR 6 8/8 HP Ranged Attacks: Elf Bow 65% 1D8+1 SR 1 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Entale Friendestra Rastsdottir ** Runes: Death Disorder Darkness Homeland: Yellow Elf, Occupation: Heavy Cavalry, Initiate of Cult: Humakt STR: 9, CON: 18, SIZ: 12, DEX: 16, INT: 18, POW: 14, CHA: 12, Derived Stats: Hit Points: 18, Magic Points: 14, Damage Bonus: 0, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Hate (Uz) 60%, Reputation 10%, Hate (Mostali) 60%, Loyalty (Unit) 60%, Loyalty (Forest) 60%, Loyalty (Temple) 60%, Cults: Humakt - Initiate - Rune Points: 1 Runes: Air 40%, Darkness 60%, Fire/Sky 20%, Death 75%, Plant 10%, Disorder 75%, Skills: Climb 85%, Plant Lore 80%, Listen 75%, 1H Spear 70%, Spirit Combat 65%, Elf Bow 65%, Jump 53%, Battle 50%, Ride (Horse) 45%, Scan 45%, Cult Lore (Humakt) 45%, Elfsense 45%, First Aid 45%, Homeland Lore (Local) 40% Spirit Magic: Parry (1pts), Fireblade (4pts) Rune Spells: True Weapon (1pts) Attacks: Small Shield 40% 1D3 SR 6 8/8 HP 1H Short Spear 70% 1D6+1 SR 5 10/10 HP Elf Bow 65% 1D8+1 SR 1 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,