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Nadeem
Full Character
Stat Block
--- Nadeem --- Runes: Air Man Fertility Type: Player Character Homeland: Prax: Pol-Joni Occupation: Assistant Shaman Initiate of Cult: Storm Bull Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Obsessed with hippogriffs, clever, spiritual, hates chaos Shoulder length brown hair in short braids with beads, broad forehead, brown skinned, feather cloak Stats: Strength: 18 (90%) Constitution: 9 (45%) Size: 13 (65%) Dexterity: 8 (40%) Intelligence: 19 (95%) Power: 17 (85%) Charisma: 16 (80%) Derived Stats: Hit Points: 11 Healing Rate: 2 Magic Points: 17 Spirit Damage: 1D6+3 DEX Strike Rank: 4 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Tribe) 60% Loyalty (Shaman) 60% Love (Hippogriffs) 75% Loyalty (Pol Joni) 60% Devotion (Storm Bull) 75% Reputation 15% Hate (Chaos) 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Air 85% Earth 40% Fire/Sky 55% Power Runes: Harmony 50% Fertility 75% Death 25% Stasis 50% Illusion 50% Truth 50% Disorder 50% Man 75% Movement 50% Beast 25% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 21% Drive (Chariot) 10% Jump 29% Ride (Horse) 10% Ride (Horse) 10% Swim 20% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 30% Dance 50% Disguise 20% Fast Talk 20% Intimidate 40% Intrigue 20% Orate 25% Sing 35% Speak (Praxian) 65% Speak (Spiritspeech) 35% Speak (Tradetalk) 25% **Knowledge (+15%)** Animal Lore 20% Battle 25% Celestial Lore 20% Cult Lore (Storm Bull) 40% Customs (Pol-Joni) 40% Elder Race Lore (Elves) 20% Evaluate 25% Farm 25% First Aid 40% Game 30% Herd 50% Homeland Lore (Local) 45% Lore (Animal) 55% Lore (Plant) 35% Manage Household 25% Mineral Lore 20% Peaceful Cut 40% Plant Lore 20% Survival 40% Treat Disease 20% Treat Poison 20% **Magic (+10%)** Meditate 55% Prepare Corpse 20% Sense Chaos 45% Spirit Combat 80% Spirit Dance 20% Spirit Lore 30% Spirit Travel 30% Worship (Storm Bull) 30% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+15%)** Insight (Species) 35% Listen 40% Scan 50% Search 40% Track 20% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 80% Dagger 50% Fist 40% Grapple 65% Greatsword 20% Kick 30% Kopis 25% Lance 30% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 45% Small Shield 30% Spirit Magic: Bladesharp (3pts) Demoralize (2pts) Protection (2pts) Detect Enemies (1pts) Rune Spells: Berserker (2pts) Face Chaos (1pts) Melee Attacks: Broadsword 80% 1D8+1+1D4 SR 8 12/12 HP Medium Shield 45% 1D4+1D4 SR 9 12/12 HP Dagger 50% 1D4+2+1D4 SR 10 6/6 HP Ranged Attacks: Composite Bow 30% 1D8+1 SR 4 7/7 HP Rng 100 Light Crossbow 40% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: History: 20 Lunars Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Nadeem ** Runes: Air Man Fertility Homeland: Prax: Pol-Joni, Occupation: Assistant Shaman, Initiate of Cult: Storm Bull STR: 18, CON: 9, SIZ: 13, DEX: 8, INT: 19, POW: 17, CHA: 16, Derived Stats: Damage Bonus: +1D4, Hit Points: 11, Magic Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Loyalty (Tribe) 60%, Loyalty (Shaman) 60%, Love (Hippogriffs) 75%, Loyalty (Pol Joni) 60%, Devotion (Storm Bull) 75%, Reputation 15%, Hate (Chaos) 60%, Love (Family) 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Earth 40%, Fire/Sky 55%, Air 85%, Man 75%, Truth 50%, Disorder 50%, Beast 25%, Movement 50%, Death 25%, Stasis 50%, Harmony 50%, Fertility 75%, Illusion 50%, Skills: Broadsword 80%, Spirit Combat 80%, Grapple 65%, Speak (Praxian) 65%, Climb 55%, Lore (Animal) 55%, Meditate 55%, Scan 50%, Dagger 50%, Dance 50%, Herd 50%, Sense Chaos 45%, Medium Shield 45%, Homeland Lore (Local) 45% Spirit Magic: Demoralize (2pts), Protection (2pts), Detect Enemies (1pts), Bladesharp (3pts) Rune Spells: Berserker (2pts), Face Chaos (1pts) Attacks: Dagger 50% 1D4+2+1D4 SR 10 6/6 HP Broadsword 80% 1D8+1+1D4 SR 8 12/12 HP Medium Shield 45% 1D4+1D4 SR 9 12/12 HP Composite Bow 30% 1D8+1 SR 4 7/7 HP Rng 100 Light Crossbow 40% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: History: 20 Lunars, Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,