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Haralasdottir
Full Character
Stat Block
--- Haralasdottir --- Runes: Death Truth Fire/Sky Type: Player Character Homeland: Lunar Tarsh Occupation: Light Cavalry Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Haralasdottir is Ornery and Placid. She is a Common adventurer. (She/Her) Stats: Strength: 12 (60%) Constitution: 11 (55%) Size: 11 (55%) Dexterity: 8 (40%) Intelligence: 13 (65%) Power: 9 (45%) Charisma: 9 (45%) Derived Stats: Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 4 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Leader) 60% Loyalty (Red Emperor) 60% Loyalty (Shaker Temple) 60% **Cults: Seven Mothers - Initiate - Rune Points: 1 Elemental Runes: Air 40% Moon 10% Earth 20% Fire/Sky 60% Power Runes: Death 75% Truth 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 11% Drive (Chariot) 0% Jump 19% Ride (Horse) 0% Swim 10% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 10% Orate 10% Sing 45% Speak (Heortling) 0% Speak (New Pelorian) 70% Speak (Tarshite) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 15% Cult Lore (Seven Mothers) 20% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 50% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 20% Read/Write (Old Tarsh) 0% Shiphandling 15% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 20% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 20% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 10% Dagger 60% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 20% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 15% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 40% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 65% Medium Shield 25% Small Shield 15% Spirit Magic: Dullblade (3pts) Countermagic (2pts) Rune Spells: Reflection (1pts) Melee Attacks: Dagger 60% 1D4+2 SR 10 6/6 HP Large Shield 65% 1D6 SR 9 16/16 HP Ranged Attacks: Thrown Javelin 40% 1D10 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Haralasdottir ** Runes: Death Truth Fire/Sky Homeland: Lunar Tarsh, Occupation: Light Cavalry, Initiate of Cult: Seven Mothers STR: 12, CON: 11, SIZ: 11, DEX: 8, INT: 13, POW: 9, CHA: 9, Derived Stats: Magic Points: 9, Damage Bonus: 0, Hit Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Loyalty (Clan) 60%, Loyalty (Leader) 60%, Loyalty (Red Emperor) 60%, Loyalty (Shaker Temple) 60%, Reputation 10%, Love (Family) 60%, Cults: Seven Mothers - Initiate - Rune Points: 1 Runes: Moon 10%, Earth 20%, Fire/Sky 60%, Air 40%, Death 75%, Truth 75%, Skills: Speak (New Pelorian) 70%, Large Shield 65%, Dagger 60%, Battle 55%, Farm 50%, Sing 45%, Listen 40%, Javelin 40%, Scan 40%, Homeland Lore (Local) 35%, Spirit Combat 35%, Climb 35%, Search 30%, Customs (Lunar Provincial) 30% Spirit Magic: Dullblade (3pts), Countermagic (2pts) Rune Spells: Reflection (1pts) Attacks: Dagger 60% 1D4+2 SR 10 6/6 HP Large Shield 65% 1D6 SR 9 16/16 HP Thrown Javelin 40% 1D10 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,