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Aventmastaval
Full Character
Stat Block
--- Aventmastaval --- Runes: Death Disorder Earth Type: Player Character Homeland: Lunar Tarsh Occupation: Heavy Infantry Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Aventmastaval is Saintly and Flagging. He is a Common adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 18 (90%) Size: 11 (55%) Dexterity: 7 (35%) Intelligence: 13 (65%) Power: 14 (70%) Charisma: 5 (25%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 4 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 18 Healing Rate: 3 Magic Points: 14 Movement: Ground: 8 Passions & Reputations: Loyalty (Leader) 60% Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% **Cults: Seven Mothers - Initiate - Rune Points: 1 Elemental Runes: Air 20% Moon 10% Earth 60% Darkness 40% Power Runes: Disorder 75% Death 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 9% Drive (Chariot) 0% Jump 16% Ride (Horse) 0% Swim 10% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 10% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 5% Orate 5% Sing 45% Speak (Heortling) 0% Speak (New Pelorian) 65% Speak (Tarshite) 15% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 20% Customs (Heortling) 0% Customs (Lunar Provincial) 40% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 20% Read/Write (Old Tarsh) 15% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 25% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 5% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 55% Battle Axe 20% Broadsword 10% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 45% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 40% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 15% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 40% Medium Shield 25% Small Shield 40% Spirit Magic: Parry (4pts) Detect Enemies (1pts) Rune Spells: Dismiss Darkness Elemental (1pts) Melee Attacks: Long Spear 55% 1D10+1 SR 6 10/10 HP Small Shield 40% 1D3 SR 9 8/8 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Aventmastaval ** Runes: Death Disorder Earth Homeland: Lunar Tarsh, Occupation: Heavy Infantry, Initiate of Cult: Seven Mothers STR: 12, CON: 18, SIZ: 11, DEX: 7, INT: 13, POW: 14, CHA: 5, Derived Stats: Hit Points: 18, Magic Points: 14, Damage Bonus: 0, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Leader) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Reputation 10%, Cults: Seven Mothers - Initiate - Rune Points: 1 Runes: Darkness 40%, Air 20%, Moon 10%, Earth 60%, Disorder 75%, Death 75%, Skills: Speak (New Pelorian) 65%, 2H Spear 55%, Spirit Combat 50%, Battle 45%, Kopis 45%, Sing 45%, Crossbows 40%, Large Shield 40%, Customs (Lunar Provincial) 40%, Scan 40%, Small Shield 40%, Farm 40%, Listen 40%, Homeland Lore (Local) 35% Spirit Magic: Parry (4pts), Detect Enemies (1pts) Rune Spells: Dismiss Darkness Elemental (1pts) Attacks: Long Spear 55% 1D10+1 SR 6 10/10 HP Small Shield 40% 1D3 SR 9 8/8 HP Light Crossbow 40% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,