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Finner
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--- Finner --- Runes: Moon Harmony Death Type: Player Character Homeland: Lunar Tarsh Occupation: Philosopher Rune Lord of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 150 L Description: Finner is Persevering and Abrupt. He is a Epic adventurer. (He/Him) Stats: Strength: 15 (75%) Constitution: 15 (75%) Size: 15 (75%) Dexterity: 13 (65%) Intelligence: 15 (75%) Power: 13 (65%) Charisma: 15 (75%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Love (Wisdom) 60% Loyalty (Clan) 60% Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% Reputation 24% **Cults: Seven Mothers - Rune Lord - Rune Points: 8 Elemental Runes: Moon 100% Earth 60% Power Runes: Death 95% Harmony 95% Condition Runes: Skills: **Agility (+5%)** Boat 20% Climb 85% Dodge 31% Drive (Chariot) 10% Jump 84% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 15% Orate 65% Sing 85% Speak (Heortling) 0% Speak (New Pelorian) 75% Speak (Tarshite) 65% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 20% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 80% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 60% Library Use 15% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 20% Read/Write (Old Tarsh) 95% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 40% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 65% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 30% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 80% Battle Axe 20% Broadsword 45% Dagger 60% Fist 35% Grapple 60% Greatsword 15% Kick 25% Kopis 30% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 45% Dagger, Throwing 15% Elf Bow 15% Javelin 40% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 105% Medium Shield 45% Small Shield 25% Spirit Magic: Demoralize (2pts) Detect Magic (1pts) Detect Undead (1pts) Spell Matrix Enchantment (1pts) Repair (3pts) Firearrow (2pts) Fireblade (4pts) Rune Spells: Reflection (1pts) Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Summon Fire Elemental (1pts) Dismiss Moon Elemental (1pts) Dismiss Water Elemental (1pts) Madness (2pts) Mindblast (2pts) Melee Attacks: Long Spear 80% 1D10+1+1D4 SR 3 10/10 HP Large Shield 105% 1D6+1D4 SR 6 16/16 HP Ranged Attacks: Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Writing implements & materials Wooden carrying case Blank parchments worth 50 L One or two philosophical works Bronze dagger Walking staff Small portable platform Robes 50 L in coin
** Finner ** Runes: Moon Harmony Death Homeland: Lunar Tarsh, Occupation: Philosopher, Rune Lord of Cult: Seven Mothers STR: 15, CON: 15, SIZ: 15, DEX: 13, INT: 15, POW: 13, CHA: 15, Derived Stats: Magic Points: 13, Damage Bonus: +1D4, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Love (Wisdom) 60%, Loyalty (Clan) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Reputation 24%, Love (Family) 60%, Cults: Seven Mothers - Rune Lord - Rune Points: 8 Runes: Moon 100%, Earth 60%, Harmony 95%, Death 95%, Skills: Large Shield 105%, Read/Write (Old Tarsh) 95%, Sing 85%, Climb 85%, Jump 84%, 2H Spear 80%, Farm 80%, Speak (New Pelorian) 75%, Speak (Tarshite) 65%, Worship (Seven Mothers) 65%, Orate 65%, Homeland Lore (Local) 60%, Grapple 60%, Dagger 60% Spirit Magic: Demoralize (2pts), Detect Magic (1pts), Detect Undead (1pts), Spell Matrix Enchantment (1pts), Repair (3pts), Firearrow (2pts), Fireblade (4pts) Rune Spells: Summon Air Elemental (1pts), Dismiss Air Elemental (1pts), Summon Fire Elemental (1pts), Dismiss Moon Elemental (1pts), Dismiss Water Elemental (1pts), Madness (2pts), Mindblast (2pts), Reflection (1pts) Attacks: Large Shield 105% 1D6+1D4 SR 6 16/16 HP Long Spear 80% 1D10+1+1D4 SR 3 10/10 HP Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Writing implements & materials, Wooden carrying case, Blank parchments worth 50 L, One or two philosophical works, Bronze dagger, Walking staff, Small portable platform, Robes, 50 L in coin,