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Caranulfsson
Full Character
Stat Block
--- Caranulfsson --- Runes: Harmony Truth Fire/Sky Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Rune Lord of Cult: Yelmalio Standard of Living: Free Income: 60 L Ransom: 500 L Description: Caranulfsson is Static and Wishy Washy. He is a Epic adventurer. (He/Him) Stats: Strength: 17 (85%) Constitution: 14 (70%) Size: 14 (70%) Dexterity: 11 (55%) Intelligence: 19 (95%) Power: 13 (65%) Charisma: 16 (80%) Derived Stats: Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 15 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Yelmalio) 60% Honor 60% Reputation 31% **Cults: Yelmalio - Rune Lord - Rune Points: 8 Elemental Runes: Darkness 60% Fire/Sky 90% Air 10% Moon 70% Power Runes: Truth 95% Harmony 95% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 27% Drive (Chariot) 10% Jump 48% Ride (Horse) 15% Swim 60% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 90% Speak (Flamespeech) 50% Speak (Heortling) 0% Speak (Tradetalk) 45% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 90% Bureacracy 0% Celestial Lore 70% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 25% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 65% First Aid 45% Game 25% Herd 25% Homeland Lore (Local) 65% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 30% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 25% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 85% Search 35% Track 15% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 40% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 95% Battle Axe 35% Broadsword 65% Dagger 40% Fist 50% Grapple 50% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 85% Crossbows 50% Dagger, Throwing 20% Elf Bow 60% Javelin 60% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 50% Medium Shield 110% Small Shield 30% Spirit Magic: Repair (1pts) Lantern (1pts) Darkwall (2pts) Detect (Substance) (1pts) Rune Spells: Catseye (1pts) Sunbright (2pts) Melee Attacks: Long Spear 95% 1D10+1+1D4 SR 5 10/10 HP Medium Shield 110% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Thrown Javelin 60% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 9 5/5 HP (16-18) - L Arm Armor: 9 4/4 HP (13-15) - R Arm Armor: 9 4/4 HP (12) - Chest Armor: 9 6/6 HP (9-11) - Abdomen Armor: 9 5/5 HP (5-8) - L Leg Armor: 9 5/5 HP (1-4) - R Leg Armor: 9 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Caranulfsson ** Runes: Harmony Truth Fire/Sky Homeland: Sartar, Occupation: Heavy Infantry, Rune Lord of Cult: Yelmalio STR: 17, CON: 14, SIZ: 14, DEX: 11, INT: 19, POW: 13, CHA: 16, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Devotion (Yelmalio) 60%, Honor 60%, Reputation 31%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Yelmalio - Rune Lord - Rune Points: 8 Runes: Air 10%, Moon 70%, Darkness 60%, Fire/Sky 90%, Truth 95%, Harmony 95%, Skills: Medium Shield 110%, 2H Spear 95%, Battle 90%, Sing 90%, Composite Bow 85%, Scan 85%, Celestial Lore 70%, Spirit Combat 65%, Farm 65%, Broadsword 65%, Homeland Lore (Local) 65%, Elf Bow 60%, Swim 60%, Javelin 60% Spirit Magic: Detect (Substance) (1pts), Repair (1pts), Lantern (1pts), Darkwall (2pts) Rune Spells: Catseye (1pts), Sunbright (2pts) Attacks: Long Spear 95% 1D10+1+1D4 SR 5 10/10 HP Medium Shield 110% 1D4+1D4 SR 8 12/12 HP Thrown Javelin 60% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 9 5/5 HP (16-18) - L Arm Armor: 9 4/4 HP (13-15) - R Arm Armor: 9 4/4 HP (12) - Chest Armor: 9 6/6 HP (9-11) - Abdomen Armor: 9 5/5 HP (5-8) - L Leg Armor: 9 5/5 HP (1-4) - R Leg Armor: 9 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,