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Leikar
Full Character
Stat Block
--- Leikar --- Runes: Man Harmony Darkness Type: Player Character Homeland: Prax: Bison Riders Occupation: Herder Initiate of Cult: Kyger Litor Standard of Living: Poor Income: 60 L Ransom: 500 L Description: Leikar is Queer and Miserable. She is a Heroic adventurer. (She/Her) Stats: Strength: 14 (70%) Constitution: 13 (65%) Size: 17 (85%) Dexterity: 11 (55%) Intelligence: 14 (70%) Power: 15 (75%) Charisma: 10 (50%) Derived Stats: Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Reputation 14% Hate (Chaos) 60% Love (Family) 70% Loyalty (Tribe) 60% Loyalty (high priestess) 60% **Cults: Kyger Litor - Initiate - Rune Points: 3 Elemental Runes: Darkness 80% Air 50% Moon 60% Power Runes: Man 85% Harmony 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 17% Drive (Chariot) 0% Jump 38% Ride (Bison) 45% Ride (Horse) 0% Swim 10% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 35% Speak (Darktongue) 15% Speak (Heortling) 0% Speak (Praxian) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 20% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Kyger Litor) 20% Cult Lore (Orlanth) 0% Customs (Bison Tribe) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 95% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 85% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 15% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 90% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Kyger Litor) 55% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 40% Search 30% Track 20% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 25% Dagger 40% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 25% Pike 20% Quarterstaff 30% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 80% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 50% Small Shield 20% Spirit Magic: Second Sight (3pts) Slow (1pts) Bludgeon (2pts) Rune Spells: Summon Cult Spirit (1pts) Summon Specific Ancestor (1pts) Healing Trance (1pts) Melee Attacks: Dagger 40% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 50% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Thrown Javelin 80% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons Herd animals worth 120 L Staff Herding animal
** Leikar ** Runes: Man Harmony Darkness Homeland: Prax: Bison Riders, Occupation: Herder, Initiate of Cult: Kyger Litor STR: 14, CON: 13, SIZ: 17, DEX: 11, INT: 14, POW: 15, CHA: 10, Derived Stats: Magic Points: 15, Damage Bonus: +1D4, Hit Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 14%, Hate (Chaos) 60%, Love (Family) 70%, Loyalty (Tribe) 60%, Loyalty (high priestess) 60%, Cults: Kyger Litor - Initiate - Rune Points: 3 Runes: Darkness 80%, Air 50%, Moon 60%, Harmony 85%, Man 85%, Skills: Herd 95%, Spirit Combat 90%, Peaceful Cut 85%, Javelin 80%, Worship (Kyger Litor) 55%, Speak (Praxian) 50%, Medium Shield 50%, Ride (Bison) 45%, Scan 40%, Dagger 40%, Jump 38%, Homeland Lore (Local) 35%, Sing 35%, Climb 35% Spirit Magic: Slow (1pts), Bludgeon (2pts), Second Sight (3pts) Rune Spells: Healing Trance (1pts), Summon Cult Spirit (1pts), Summon Specific Ancestor (1pts) Attacks: Dagger 40% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 50% 1D4+1D4 SR 7 12/12 HP Thrown Javelin 80% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons, Herd animals worth 120 L, Staff, Herding animal,