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Broken-Flag
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--- Broken-Flag --- Runes: Disorder Illusion Earth Type: Player Character Homeland: Prax: Bison Riders Occupation: Troll Warrior Initiate of Cult: Maran Gor Standard of Living: Free Income: 60 L Ransom: 500 L Description: Broken-Flag is Sentimental and Wretched. He is a Heroic adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 12 (60%) Size: 15 (75%) Dexterity: 8 (40%) Intelligence: 14 (70%) Power: 8 (40%) Charisma: 14 (70%) Derived Stats: Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 8 Spirit Damage: 1D6 DEX Strike Rank: 4 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Hate (Chaos) 60% Love (Family) 60% Hate (Aldryami) 60% Loyalty (Tribe) 60% Devotion (Maran Gor) 60% Reputation 20% **Cults: Maran Gor - Initiate - Rune Points: 3 Elemental Runes: Earth 80% Darkness 40% Fire/Sky 60% Air 10% Power Runes: Disorder 85% Illusion 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 45% Dodge 11% Drive (Chariot) 0% Jump 19% Ride (Bison) 45% Ride (Horse) 0% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 75% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 25% Speak (Earthtongue) 15% Speak (Heortling) 0% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Maran Gor) 40% Cult Lore (Orlanth) 0% Customs (Bison Tribe) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 50% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 0% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 20% Spirit Travel 0% Understand Herd Beast 0% Worship (Maran Gor) 15% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+5%)** Darksense Scan 15% Insight (Species) 25% Listen 50% Scan 30% Search 30% Track 10% **Stealth (-5%)** Hide 15% Move Quietly 15% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 35% 1H Spear 5% 2H Axe 5% 2H Hammer 30% 2H Mace 35% 2H Spear 15% Battle Axe 10% Broadsword 20% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 20% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 70% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 50% Medium Shield 25% Small Shield 15% Spirit Magic: Heal (1pts) Dullblade (8pts) Disruption (1pts) Rune Spells: Command (2pts) Shake Earth (1pts) Create Fissure (1pts) Melee Attacks: Heavy Mace 35% 1D8+2+1D4 SR 8 10/10 HP Large Shield 50% 1D6+1D4 SR 8 16/16 HP Ranged Attacks: Thrown Javelin 70% 1D10+1D2 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Heavy Mace Other weapons Sling Large shield Cuirboilli greaves and vambraces (each 3pts) Light scale hauberk (4pts) Open helm (4pts) Owns INT x 100 bolgs
** Broken-Flag ** Runes: Disorder Illusion Earth Homeland: Prax: Bison Riders, Occupation: Troll Warrior, Initiate of Cult: Maran Gor STR: 13, CON: 12, SIZ: 15, DEX: 8, INT: 14, POW: 8, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 8, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Devotion (Maran Gor) 60%, Reputation 20%, Hate (Chaos) 60%, Love (Family) 60%, Hate (Aldryami) 60%, Loyalty (Tribe) 60%, Cults: Maran Gor - Initiate - Rune Points: 3 Runes: Air 10%, Earth 80%, Darkness 40%, Fire/Sky 60%, Disorder 85%, Illusion 85%, Skills: Dance 75%, Javelin 70%, Speak (Praxian) 55%, Large Shield 50%, Herd 50%, Listen 50%, Climb 45%, Ride (Bison) 45%, Battle 45%, Cult Lore (Maran Gor) 40%, 2H Mace 35%, Homeland Lore (Local) 35%, 1H Mace 35%, Spirit Combat 35% Spirit Magic: Heal (1pts), Dullblade (8pts), Disruption (1pts) Rune Spells: Command (2pts), Shake Earth (1pts), Create Fissure (1pts) Attacks: Heavy Mace 35% 1D8+2+1D4 SR 8 10/10 HP Large Shield 50% 1D6+1D4 SR 8 16/16 HP Thrown Javelin 70% 1D10+1D2 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Heavy Mace, Other weapons, Sling, Large shield, Cuirboilli greaves and vambraces (each 3pts), Light scale hauberk (4pts), Open helm (4pts), Owns INT x 100 bolgs,