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Ranathsdottir
Full Character
Stat Block
--- Ranathsdottir --- Runes: Illusion Man Darkness Type: Player Character Homeland: Yellow Elf Occupation: Light Cavalry Initiate of Cult: Kyger Litor Standard of Living: Free Income: 60 L Ransom: 500 L Description: Ranathsdottir is Immobile and Independent. She is a Heroic adventurer. (She/Her) Stats: Strength: 10 (50%) Constitution: 10 (50%) Size: 9 (45%) Dexterity: 16 (80%) Intelligence: 16 (80%) Power: 10 (50%) Charisma: 16 (80%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 10 Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6+1 DEX Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Forest) 60% Loyalty (Leader) 60% Loyalty (high priestess) 60% Hate (Uz) 60% Reputation 17% Hate (Mostali) 60% **Cults: Kyger Litor - Initiate - Rune Points: 3 Elemental Runes: Darkness 80% Fire/Sky 40% Power Runes: Illusion 85% Man 85% Plant 10% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 75% Dodge 47% Drive (Chariot) 10% Jump 63% Ride (Horse) 45% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 60% Speak (Darktongue) 20% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Kyger Litor) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 40% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Elf) 30% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 65% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 45% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 110% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Elf Deity) 30% Worship (Kyger Litor) 40% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 30% Craft (Arms) 20% Devise 15% Play Instrument 40% Sleight 20% **Perception (+5%)** Elfsense 40% Insight (Species) 25% Listen 85% Scan 40% Search 30% Track 30% **Stealth (+10%)** Hide 35% Move Quietly 35% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 60% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 25% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 40% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 40% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 60% Spirit Magic: Heal (9pts) Bludgeon (1pts) Rune Spells: Absorption (1pts) Summon Darkness Elemental (1pts) Dismiss Darkness Elemental (1pts) Melee Attacks: Small Shield 60% 1D3 SR 6 8/8 HP 1H Short Spear 60% 1D6+1 SR 5 10/10 HP Ranged Attacks: Elf Bow 40% 1D8+1 SR 1 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Ranathsdottir ** Runes: Illusion Man Darkness Homeland: Yellow Elf, Occupation: Light Cavalry, Initiate of Cult: Kyger Litor STR: 10, CON: 10, SIZ: 9, DEX: 16, INT: 16, POW: 10, CHA: 16, Derived Stats: Damage Bonus: 0, Hit Points: 10, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Hate (Mostali) 60%, Loyalty (Forest) 60%, Loyalty (Leader) 60%, Loyalty (high priestess) 60%, Hate (Uz) 60%, Reputation 17%, Cults: Kyger Litor - Initiate - Rune Points: 3 Runes: Darkness 80%, Fire/Sky 40%, Illusion 85%, Man 85%, Plant 10%, Skills: Spirit Combat 110%, Listen 85%, Climb 75%, Plant Lore 65%, Jump 63%, Sing 60%, 1H Spear 60%, Small Shield 60%, Dodge 47%, Battle 45%, Survival 45%, Ride (Horse) 45%, Worship (Kyger Litor) 40%, Scan 40% Spirit Magic: Heal (9pts), Bludgeon (1pts) Rune Spells: Absorption (1pts), Summon Darkness Elemental (1pts), Dismiss Darkness Elemental (1pts) Attacks: Small Shield 60% 1D3 SR 6 8/8 HP 1H Short Spear 60% 1D6+1 SR 5 10/10 HP Elf Bow 40% 1D8+1 SR 1 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,