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Ondurisa Kanalorsdottir
Full Character
Stat Block
--- Ondurisa Kanalorsdottir --- Runes: Movement Fertility Darkness Type: Player Character Homeland: Old Tarsh Occupation: Fisher Initiate of Cult: Issaries Standard of Living: Poor Income: 60 L Ransom: 200 L Description: Ondurisa Kanalorsdottir is Selective and Callous. She is a Heroic adventurer. (She/Her) Stats: Strength: 17 (85%) Constitution: 13 (65%) Size: 18 (90%) Dexterity: 15 (75%) Intelligence: 18 (90%) Power: 13 (65%) Charisma: 9 (45%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 15 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Love (Family) 70% Loyalty (Clan) 60% Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% Reputation 7% **Cults: Issaries - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 60% Earth 50% Darkness 80% Power Runes: Movement 85% Fertility 85% Condition Runes: Skills: **Agility (+5%)** Boat 40% Climb 55% Dodge 35% Drive (Chariot) 10% Jump 75% Ride (Horse) 10% Swim 75% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% Speak (Tarshite) 55% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Issaries) 40% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Tarshite) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 35% First Aid 30% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 45% Lore (River) 50% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Issaries) 25% Worship (Orlanth) 0% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 45% Search 35% Track 15% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 45% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 45% Broadsword 40% Dagger 45% Fist 55% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 45% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 55% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 45% Sling 35% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 80% Medium Shield 75% Small Shield 35% Spirit Magic: Repair (5pts) Rune Spells: Lock (1pts) Passage (1pts) Spell Trading (2pts) Melee Attacks: Large Shield 80% 1D6+1D6 SR 6 16/16 HP Fist 55% 1D3+1D6 SR 7 0/0 HP Ranged Attacks: Light Crossbow 55% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons 200m of rope or line Bobbin Small boat Jig lines or nets Hooks, baskets Gaff Salted or dried fish worth 60 L
** Ondurisa Kanalorsdottir ** Runes: Movement Fertility Darkness Homeland: Old Tarsh, Occupation: Fisher, Initiate of Cult: Issaries STR: 17, CON: 13, SIZ: 18, DEX: 15, INT: 18, POW: 13, CHA: 9, Derived Stats: Damage Bonus: +1D6, Hit Points: 15, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Shaker Temple) 60%, Reputation 7%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Temple) 60%, Cults: Issaries - Initiate - Rune Points: 3 Runes: Earth 50%, Darkness 80%, Fire/Sky 60%, Movement 85%, Fertility 85%, Skills: Large Shield 80%, Swim 75%, Jump 75%, Medium Shield 75%, Fist 55%, Climb 55%, Speak (Tarshite) 55%, Crossbows 55%, Lore (River) 50%, Lore (Local) 45%, Scan 45%, 1H Spear 45%, Grapple 45%, Battle Axe 45% Spirit Magic: Repair (5pts) Rune Spells: Lock (1pts), Passage (1pts), Spell Trading (2pts) Attacks: Fist 55% 1D3+1D6 SR 7 0/0 HP Large Shield 80% 1D6+1D6 SR 6 16/16 HP Light Crossbow 55% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons, 200m of rope or line, Bobbin, Small boat, Jig lines or nets, Hooks, baskets, Gaff, Salted or dried fish worth 60 L,