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Korsson
Full Character
Stat Block
--- Korsson --- Runes: Disorder Illusion Earth Type: Player Character Homeland: Sartar Occupation: Thief Initiate of Cult: Maran Gor Standard of Living: Poor Income: 30 L Ransom: 250 L Description: Korsson is Tentative and Bashful. He is a Heroic adventurer. (He/Him) Stats: Strength: 17 (85%) Constitution: 14 (70%) Size: 16 (80%) Dexterity: 9 (45%) Intelligence: 12 (60%) Power: 9 (45%) Charisma: 10 (50%) Derived Stats: Healing Rate: 3 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 15 Movement: Ground: 8 Passions & Reputations: Loyalty (Temple) 60% Reputation 11% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Gang) 60% Loyalty (Tribe) 60% **Cults: Maran Gor - Initiate - Rune Points: 3 Elemental Runes: Earth 80% Darkness 60% Fire/Sky 40% Air 10% Power Runes: Illusion 85% Disorder 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 80% Dodge 23% Drive (Chariot) 10% Jump 32% Ride (Horse) 15% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 75% Disguise 45% Fast Talk 45% Intimidate 25% Intrigue 5% Orate 10% Sing 20% Speak (Earthtongue) 10% Speak (Heortling) 0% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Maran Gor) 35% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 10% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 10% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Maran Gor) 20% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 20% Play Instrument 10% Sleight 70% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 5% **Stealth (-5%)** Hide 15% Move Quietly 45% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 65% 1H Spear 35% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 45% Small Shield 20% Spirit Magic: Dullblade (2pts) Befuddle (2pts) Bludgeon (2pts) Strength (2pts) Rune Spells: Command (2pts) Create Fissure (1pts) Dismiss Earth Elemental (1pts) Melee Attacks: Medium Shield 45% 1D4+1D6 SR 7 12/12 HP Heavy Mace 65% 1D8+2+1D6 SR 7 10/10 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** Korsson ** Runes: Disorder Illusion Earth Homeland: Sartar, Occupation: Thief, Initiate of Cult: Maran Gor STR: 17, CON: 14, SIZ: 16, DEX: 9, INT: 12, POW: 9, CHA: 10, Derived Stats: Damage Bonus: +1D6, Hit Points: 15, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 11%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Gang) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Maran Gor - Initiate - Rune Points: 3 Runes: Earth 80%, Darkness 60%, Fire/Sky 40%, Air 10%, Disorder 85%, Illusion 85%, Skills: Climb 80%, Dance 75%, Sleight 70%, 1H Mace 65%, Move Quietly 45%, Spirit Combat 45%, Medium Shield 45%, Disguise 45%, Fast Talk 45%, Cult Lore (Maran Gor) 35%, 1H Spear 35%, Jump 32%, Homeland Lore (Local) 30%, Fist 30% Spirit Magic: Befuddle (2pts), Bludgeon (2pts), Strength (2pts), Dullblade (2pts) Rune Spells: Command (2pts), Create Fissure (1pts), Dismiss Earth Elemental (1pts) Attacks: Heavy Mace 65% 1D8+2+1D6 SR 7 10/10 HP Medium Shield 45% 1D4+1D6 SR 7 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,