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Esrolyr
Full Character
Stat Block
--- Esrolyr --- Runes: Beast Harmony Earth Type: Player Character Homeland: Prax: Bison Riders Occupation: Priest Initiate of Cult: Telmor Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Esrolyr is Erratic and Clumsy. She is a Heroic adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 17 (85%) Size: 16 (80%) Dexterity: 8 (40%) Intelligence: 14 (70%) Power: 10 (50%) Charisma: 12 (60%) Derived Stats: Damage Bonus: +1D4 Hit Points: 18 Healing Rate: 3 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 4 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Reputation 24% Hate (Chaos) 60% Love (Family) 70% Loyalty (Tribe) 60% Loyalty (Temple) 60% **Cults: Telmor - Initiate - Rune Points: 3 Elemental Runes: Darkness 40% Air 10% Moon 60% Earth 80% Power Runes: Beast 85% Harmony 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 45% Dodge 11% Drive (Chariot) 0% Jump 19% Ride (Bison) 45% Ride (Horse) 0% Swim 10% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 20% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 20% Sing 75% Speak (Heortling) 0% Speak (Praxian) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 35% Cult Lore (Telmor ) 20% Customs (Bison Tribe) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 50% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 15% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 45% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 85% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 30% Worship (Telmor ) 20% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 40% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 40% 1H Spear 5% 2H Axe 30% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 20% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 20% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 25% Small Shield 15% Spirit Magic: Glue (1pts) Slow (1pts) Countermagic (7pts) Detect (Substance) (1pts) Rune Spells: Wolfhide (3pts) Transform Self (2pts) Melee Attacks: Grapple 25% Special+1D4 SR 9 0/0 HP Medium Shield 25% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 6 7/7 HP (9-11) - Abdomen Armor: 6 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Esrolyr ** Runes: Beast Harmony Earth Homeland: Prax: Bison Riders, Occupation: Priest, Initiate of Cult: Telmor STR: 11, CON: 17, SIZ: 16, DEX: 8, INT: 14, POW: 10, CHA: 12, Derived Stats: Hit Points: 18, Magic Points: 10, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Hate (Chaos) 60%, Love (Family) 70%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Reputation 24%, Cults: Telmor - Initiate - Rune Points: 3 Runes: Air 10%, Moon 60%, Earth 80%, Darkness 40%, Harmony 85%, Beast 85%, Skills: Spirit Combat 85%, Sing 75%, Herd 50%, Speak (Praxian) 50%, Meditate 45%, Climb 45%, Homeland Lore (Local) 45%, Ride (Bison) 45%, 1H Mace 40%, Track 40%, Cult Lore (Orlanth) 35%, Worship (Orlanth) 30%, Listen 30%, Search 30% Spirit Magic: Glue (1pts), Slow (1pts), Countermagic (7pts), Detect (Substance) (1pts) Rune Spells: Wolfhide (3pts), Transform Self (2pts) Attacks: Grapple 25% Special+1D4 SR 9 0/0 HP Medium Shield 25% 1D4+1D4 SR 8 12/12 HP Light Crossbow 25% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 6/6 HP (16-18) - L Arm Armor: 6 5/5 HP (13-15) - R Arm Armor: 6 5/5 HP (12) - Chest Armor: 6 7/7 HP (9-11) - Abdomen Armor: 6 6/6 HP (5-8) - L Leg Armor: 6 6/6 HP (1-4) - R Leg Armor: 6 6/6 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,