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Derd
Full Character
Stat Block
--- Derd --- Runes: Death Harmony Air Type: Player Character Homeland: Esrolia Occupation: Priest Initiate of Cult: Storm Bull Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Derd is Perverse and Scarred. They is a Heroic adventurer. (They/Them) Stats: Strength: 14 (70%) Constitution: 12 (60%) Size: 12 (60%) Dexterity: 9 (45%) Intelligence: 15 (75%) Power: 15 (75%) Charisma: 9 (45%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 12 Healing Rate: 2 Magic Points: 15 Spirit Damage: 1D6 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Reputation 19% Love (Family) 60% Devotion (any) 60% Loyalty (City) 60% Loyalty (Clan) 60% Devotion (Storm Bull) 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Darkness 40% Air 80% Earth 70% Power Runes: Harmony 85% Death 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 65% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 10% Charm 15% Dance 30% Disguise 5% Fast Talk 5% Intimidate 50% Intrigue 10% Orate 20% Sing 70% Speak (Esrolian) 50% Speak (Heortling) 0% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 35% Cult Lore (Storm Bull) 20% Customs (Esrolian) 30% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 20% Game 20% Herd 10% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 15% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 20% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 25% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 55% **Manipulation (+5%)** Conceal 10% Craft (Arms) 40% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 30% Broadsword 15% Dagger 20% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 20% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 20% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 25% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 45% Spirit Magic: Heal (2pts) Demoralize (2pts) Dispel Magic (2pts) Rune Spells: Berserker (2pts) Impede Chaos (1pts) Dismiss Air Elemental (1pts) Melee Attacks: Small Shield 45% 1D3+1D4 SR 8 8/8 HP 1H Battle Axe 30% 1D8+2+1D4 SR 8 8/8 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Derd ** Runes: Death Harmony Air Homeland: Esrolia, Occupation: Priest, Initiate of Cult: Storm Bull STR: 14, CON: 12, SIZ: 12, DEX: 9, INT: 15, POW: 15, CHA: 9, Derived Stats: Damage Bonus: +1D4, Hit Points: 12, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Devotion (Storm Bull) 60%, Reputation 19%, Love (Family) 60%, Devotion (any) 60%, Loyalty (City) 60%, Loyalty (Clan) 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Earth 70%, Darkness 40%, Air 80%, Harmony 85%, Death 85%, Skills: Sing 70%, Climb 65%, Worship (Storm Bull) 55%, Spirit Combat 50%, Speak (Esrolian) 50%, Intimidate 50%, Small Shield 45%, Homeland Lore (Local) 45%, Farm 40%, Craft (Arms) 40%, Cult Lore (Orlanth) 35%, Medium Shield 35%, Search 30%, Customs (Heortling) 30% Spirit Magic: Heal (2pts), Demoralize (2pts), Dispel Magic (2pts) Rune Spells: Berserker (2pts), Impede Chaos (1pts), Dismiss Air Elemental (1pts) Attacks: Small Shield 45% 1D3+1D4 SR 8 8/8 HP 1H Battle Axe 30% 1D8+2+1D4 SR 8 8/8 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,