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Yanathsdottir
Full Character
Stat Block
--- Yanathsdottir --- Runes: Earth Illusion Disorder Type: Player Character Homeland: Old Tarsh Occupation: Crafter Initiate of Cult: Maran Gor Standard of Living: Free Income: 80 L Ransom: 500 L Description: Yanathsdottir is Strident and Glorious. She is a Heroic adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 16 (80%) Size: 15 (75%) Dexterity: 9 (45%) Intelligence: 13 (65%) Power: 9 (45%) Charisma: 13 (65%) Derived Stats: Damage Bonus: +1D4 Hit Points: 17 Healing Rate: 3 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Love (Family) 70% Loyalty (Clan) 60% Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% Reputation 18% **Cults: Maran Gor - Initiate - Rune Points: 3 Elemental Runes: Moon 60% Earth 90% Darkness 40% Power Runes: Illusion 85% Disorder 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 20% Bargain 20% Charm 20% Dance 85% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 25% Speak (Earthtongue) 15% Speak (Heortling) 0% Speak (Tarshite) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Maran Gor) 45% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Tarshite) 30% Elder Race Lore (Elves) 10% Evaluate 25% Farm 30% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 45% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Maran Gor) 45% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 25% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 40% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 30% Broadsword 50% Dagger 80% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 20% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 45% Small Shield 20% Spirit Magic: Bludgeon (2pts) Dullblade (2pts) Demoralize (2pts) Disruption (1pts) Vigor (2pts) Rune Spells: Blast Earth (1pts) Shake Earth (1pts) Command (2pts) Melee Attacks: Heavy Mace 40% 1D8+2+1D4 SR 7 10/10 HP Medium Shield 45% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Set of tools Crafted goods worth 100 L 20 L in coin Cultural weapon
** Yanathsdottir ** Runes: Earth Illusion Disorder Homeland: Old Tarsh, Occupation: Crafter, Initiate of Cult: Maran Gor STR: 11, CON: 16, SIZ: 15, DEX: 9, INT: 13, POW: 9, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 17, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Reputation 18%, Cults: Maran Gor - Initiate - Rune Points: 3 Runes: Moon 60%, Earth 90%, Darkness 40%, Illusion 85%, Disorder 85%, Skills: Dance 85%, Dagger 80%, Speak (Tarshite) 55%, Broadsword 50%, Medium Shield 45%, Cult Lore (Maran Gor) 45%, Homeland Lore (Local) 45%, Manage Household 45%, Worship (Maran Gor) 45%, Climb 40%, 1H Mace 40%, Spirit Combat 35%, Insight (Human) 35%, Fist 30% Spirit Magic: Dullblade (2pts), Demoralize (2pts), Disruption (1pts), Vigor (2pts), Bludgeon (2pts) Rune Spells: Command (2pts), Blast Earth (1pts), Shake Earth (1pts) Attacks: Heavy Mace 40% 1D8+2+1D4 SR 7 10/10 HP Medium Shield 45% 1D4+1D4 SR 7 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Set of tools, Crafted goods worth 100 L, 20 L in coin, Cultural weapon,