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Seninna the Sweet
Full Character
Stat Block
--- Seninna the Sweet --- Runes: Air Truth Movement Type: Player Character Homeland: Prax: Pol-Joni Occupation: Entertainer Initiate of Cult: Orlanth Standard of Living: Free Income: 100 L Ransom: 500 L Description: Seninna the Sweet is Stubborn and Weak. She is a Heroic adventurer. (She/Her) Stats: Strength: 13 (65%) Constitution: 13 (65%) Size: 15 (75%) Dexterity: 11 (55%) Intelligence: 15 (75%) Power: 14 (70%) Charisma: 14 (70%) Derived Stats: Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 14 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 18% Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 60% Loyalty (Patron) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Air 90% Darkness 40% Fire/Sky 60% Power Runes: Movement 85% Truth 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 32% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 70% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 40% Sing 80% Speak (Heortling) 35% Speak (Praxian) 55% Speak (Stormspeech) 45% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 20% Customs (Heortling) 0% Customs (Pol-Joni) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 50% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 35% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 70% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 40% Sleight 40% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 20% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 25% **Shield (+5%)** Large Shield 20% Medium Shield 35% Small Shield 20% Spirit Magic: Mobility (1pts) Bladesharp (9pts) Rune Spells: Summons of Evil (3pts) Summon Air Elemental (1pts) Wind Warp (1pts) Melee Attacks: Fist 30% 1D3+1D4 SR 8 0/0 HP Medium Shield 35% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Musical instrument 50 L in coin 70 L in goods Cultural weapons Costume if appropriate
** Seninna the Sweet ** Runes: Air Truth Movement Homeland: Prax: Pol-Joni, Occupation: Entertainer, Initiate of Cult: Orlanth STR: 13, CON: 13, SIZ: 15, DEX: 11, INT: 15, POW: 14, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Honor 60%, Reputation 18%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Loyalty (Patron) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Darkness 40%, Fire/Sky 60%, Air 90%, Movement 85%, Truth 85%, Skills: Sing 80%, Spirit Combat 70%, Dance 70%, Speak (Praxian) 55%, Climb 50%, Herd 50%, Speak (Stormspeech) 45%, Orate 40%, Sleight 40%, Play Instrument 40%, Homeland Lore (Local) 35%, Speak (Heortling) 35%, Meditate 35%, Insight (Human) 35% Spirit Magic: Mobility (1pts), Bladesharp (9pts) Rune Spells: Wind Warp (1pts), Summons of Evil (3pts), Summon Air Elemental (1pts) Attacks: Fist 30% 1D3+1D4 SR 8 0/0 HP Medium Shield 35% 1D4+1D4 SR 7 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Musical instrument, 50 L in coin, 70 L in goods, Cultural weapons, Costume if appropriate,