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Ondurisa Good-Ale
Full Character
Stat Block
--- Ondurisa Good-Ale --- Runes: Harmony Man Water Type: Player Character Homeland: Old Tarsh Occupation: Light Infantry Initiate of Cult: Waha Standard of Living: Free Income: 60 L Ransom: 500 L Description: Ondurisa Good-Ale is Awkward and Forceful. She is a Heroic adventurer. (She/Her) Stats: Strength: 10 (50%) Constitution: 12 (60%) Size: 14 (70%) Dexterity: 17 (85%) Intelligence: 13 (65%) Power: 12 (60%) Charisma: 9 (45%) Derived Stats: Damage Bonus: 0 Hit Points: 13 Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 16% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Khan) 60% Loyalty (Shaker Temple) 60% **Cults: Waha - Initiate - Rune Points: 3 Elemental Runes: Earth 10% Water 80% Darkness 40% Power Runes: Harmony 85% Man 85% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 60% Dodge 44% Drive (Chariot) 15% Jump 86% Ride (Horse) 15% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 60% Speak (Heortling) 0% Speak (Tarshite) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Waha) 20% Customs (Heortling) 0% Customs (Tarshite) 30% Elder Race Lore (Elves) 20% Evaluate 15% Farm 30% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 35% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 60% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Waha) 35% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+10%)** Hide 30% Move Quietly 30% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 65% Battle Axe 40% Broadsword 35% Dagger 90% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 85% Pole Lasso 20% Rock 30% Self Bow 20% Sling 30% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 90% Medium Shield 45% Small Shield 30% Spirit Magic: Heal (1pts) Slow (1pts) Speedart (1pts) Distraction (1pts) Countermagic (1pts) Second Sight (3pts) Rune Spells: Shield (1pts) Summon Cult Spirit (1pts) Summon Earth Elemental (1pts) Melee Attacks: Dagger 90% 1D4+2 SR 7 6/6 HP Large Shield 90% 1D6 SR 6 16/16 HP Ranged Attacks: Thrown Javelin 85% 1D10 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Ondurisa Good-Ale ** Runes: Harmony Man Water Homeland: Old Tarsh, Occupation: Light Infantry, Initiate of Cult: Waha STR: 10, CON: 12, SIZ: 14, DEX: 17, INT: 13, POW: 12, CHA: 9, Derived Stats: Damage Bonus: 0, Hit Points: 13, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Honor 60%, Reputation 16%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Khan) 60%, Loyalty (Shaker Temple) 60%, Cults: Waha - Initiate - Rune Points: 3 Runes: Earth 10%, Water 80%, Darkness 40%, Harmony 85%, Man 85%, Skills: Large Shield 90%, Dagger 90%, Jump 86%, Javelin 85%, 2H Spear 65%, Spirit Combat 60%, Climb 60%, Sing 60%, Speak (Tarshite) 50%, Medium Shield 45%, Battle 45%, Dodge 44%, Grapple 40%, Scan 40% Spirit Magic: Heal (1pts), Slow (1pts), Speedart (1pts), Distraction (1pts), Countermagic (1pts), Second Sight (3pts) Rune Spells: Shield (1pts), Summon Cult Spirit (1pts), Summon Earth Elemental (1pts) Attacks: Dagger 90% 1D4+2 SR 7 6/6 HP Large Shield 90% 1D6 SR 6 16/16 HP Thrown Javelin 85% 1D10 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,