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Mernyr the Winestra the Know-Spear
Full Character
Stat Block
--- Mernyr the Winestra the Know-Spear --- Runes: Death Man Earth Type: Player Character Homeland: Lunar Tarsh Occupation: Entertainer Initiate of Cult: Babeester Gor Standard of Living: Free Income: 100 L Ransom: 500 L Description: Mernyr the Winestra the Know-Spear is Imperial and Belligerent. She is a Heroic adventurer. (She/Her) Stats: Strength: 12 (60%) Constitution: 14 (70%) Size: 15 (75%) Dexterity: 8 (40%) Intelligence: 17 (85%) Power: 17 (85%) Charisma: 14 (70%) Derived Stats: DEX Strike Rank: 4 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 17 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaker Temple) 60% Reputation 19% Love (Family) 60% Love (Person) 60% Loyalty (Clan) 60% Hate (Oathbreakers) 60% **Cults: Babeester Gor - Initiate - Rune Points: 3 Elemental Runes: Moon 10% Earth 80% Fire/Sky 40% Power Runes: Death 85% Man 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 16% Drive (Chariot) 5% Jump 24% Ride (Horse) 5% Swim 15% **Communication (+15%)** Act 20% Art 20% Bargain 20% Charm 30% Dance 85% Disguise 20% Fast Talk 20% Intimidate 85% Intrigue 25% Orate 35% Sing 80% Speak (Earthtongue) 25% Speak (Heortling) 45% Speak (New Pelorian) 65% Speak (Tarshite) 35% Speak (Tradetalk) 25% **Knowledge (+15%)** Alchemy 0% Animal Lore 20% Battle 25% Bureacracy 0% Celestial Lore 25% Cult Lore (Babeester Gor) 30% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Lunar Provincial) 40% Elder Race Lore (Elves) 30% Evaluate 25% Farm 60% First Aid 25% Game 30% Herd 20% Homeland Lore (Local) 55% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 20% Treat Poison 20% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 35% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 55% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Babeester Gor) 30% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 55% Sleight 20% **Perception (+15%)** Insight (Human) 45% Insight (Species) 35% Listen 40% Scan 40% Search 40% Track 20% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+10%)** 1H Axe 50% 1H Hammer 20% 1H Mace 25% 1H Spear 30% 2H Axe 35% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 30% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 40% Medium Shield 35% Small Shield 25% Spirit Magic: Disruption (1pts) Detect Enemies (1pts) Heal (4pts) Vigor (2pts) Rune Spells: Summon Earth Elemental (1pts) Slash (1pts) Earth Shield (3pts) Melee Attacks: Small Axe 50% 1D6+1+1D4 SR 9 6/6 HP Large Shield 40% 1D6+1D4 SR 8 16/16 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Musical instrument 50 L in coin 70 L in goods Cultural weapons Costume if appropriate
** Mernyr the Winestra the Know-Spear ** Runes: Death Man Earth Homeland: Lunar Tarsh, Occupation: Entertainer, Initiate of Cult: Babeester Gor STR: 12, CON: 14, SIZ: 15, DEX: 8, INT: 17, POW: 17, CHA: 14, Derived Stats: Magic Points: 17, Damage Bonus: +1D4, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Love (Family) 60%, Love (Person) 60%, Loyalty (Clan) 60%, Hate (Oathbreakers) 60%, Loyalty (Shaker Temple) 60%, Reputation 19%, Cults: Babeester Gor - Initiate - Rune Points: 3 Runes: Moon 10%, Earth 80%, Fire/Sky 40%, Death 85%, Man 85%, Skills: Intimidate 85%, Dance 85%, Sing 80%, Speak (New Pelorian) 65%, Farm 60%, Spirit Combat 55%, Homeland Lore (Local) 55%, Play Instrument 55%, 1H Axe 50%, Speak (Heortling) 45%, Insight (Human) 45%, Large Shield 40%, Search 40%, Scan 40% Spirit Magic: Vigor (2pts), Disruption (1pts), Detect Enemies (1pts), Heal (4pts) Rune Spells: Slash (1pts), Earth Shield (3pts), Summon Earth Elemental (1pts) Attacks: Small Axe 50% 1D6+1+1D4 SR 9 6/6 HP Large Shield 40% 1D6+1D4 SR 8 16/16 HP Light Crossbow 35% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Musical instrument, 50 L in coin, 70 L in goods, Cultural weapons, Costume if appropriate,