The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Harena Good
Full Character
Stat Block
--- Harena Good --- Runes: Air Man Movement Type: Player Character Homeland: Durulz (Ducks) Occupation: Entertainer Initiate of Cult: Issaries Standard of Living: Free Income: 100 L Ransom: 500 L Description: Harena Good is Fabulous and Disciplined. She is a Heroic adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 14 (70%) Size: 6 (30%) Dexterity: 12 (60%) Intelligence: 14 (70%) Power: 13 (65%) Charisma: 14 (70%) Derived Stats: SIZ Strike Rank: 3 Damage Bonus: 0 Hit Points: 13 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 3 Movement: Ground: 5 Water: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 70% Loyalty (Temple) 60% Reputation 16% **Cults: Issaries - Initiate - Rune Points: 3 Elemental Runes: Air 90% Earth 60% Darkness 40% Power Runes: Man 85% Movement 85% Condition Runes: Skills: **Agility (+0%)** Boat 30% Climb 50% Dodge 24% Drive (Chariot) 5% Jump 46% Ride (Horse) 0% Swim 105% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 75% Disguise 10% Fast Talk 30% Intimidate 20% Intrigue 10% Orate 25% Sing 110% Speak (Heortling) 85% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Issaries) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 40% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Issaries) 25% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 40% Sleight 15% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 40% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 45% Small Shield 20% Spirit Magic: Glue (1pts) Countermagic (5pts) Rune Spells: Lock (1pts) Passage (1pts) Path Watch (2pts) Melee Attacks: Grapple 30% Special SR 10 0/0 HP Medium Shield 45% 1D4 SR 9 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Musical instrument 50 L in coin 70 L in goods Cultural weapons Costume if appropriate
** Harena Good ** Runes: Air Man Movement Homeland: Durulz (Ducks), Occupation: Entertainer, Initiate of Cult: Issaries STR: 11, CON: 14, SIZ: 6, DEX: 12, INT: 14, POW: 13, CHA: 14, Derived Stats: Damage Bonus: 0, Hit Points: 13, Magic Points: 13, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 16%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Loyalty (Temple) 60%, Cults: Issaries - Initiate - Rune Points: 3 Runes: Earth 60%, Darkness 40%, Air 90%, Movement 85%, Man 85%, Skills: Sing 110%, Swim 105%, Speak (Heortling) 85%, Dance 75%, Spirit Combat 50%, Climb 50%, Jump 46%, Medium Shield 45%, Fist 40%, Play Instrument 40%, First Aid 40%, Homeland Lore (Local) 35%, Farm 35%, Insight (Human) 35% Spirit Magic: Glue (1pts), Countermagic (5pts) Rune Spells: Lock (1pts), Passage (1pts), Path Watch (2pts) Attacks: Grapple 30% Special SR 10 0/0 HP Medium Shield 45% 1D4 SR 9 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Musical instrument, 50 L in coin, 70 L in goods, Cultural weapons, Costume if appropriate,